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rp({"version":"1.0","encoding":"UTF-8","feed":{"xmlns":"http://www.w3.org/2005/Atom","xmlns$openSearch":"http://a9.com/-/spec/opensearchrss/1.0/","xmlns$blogger":"http://schemas.google.com/blogger/2008","xmlns$georss":"http://www.georss.org/georss","xmlns$gd":"http://schemas.google.com/g/2005","xmlns$thr":"http://purl.org/syndication/thread/1.0","id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278"},"updated":{"$t":"2018-08-28T07:35:00.962-04:00"},"category":[{"term":"Patch 3.3"},{"term":"talents\/spec"},{"term":"patch 3.2.2"},{"term":"Cataclysm"},{"term":"Raiding"},{"term":"Best in Slot"},{"term":"patch 3.2"},{"term":"Trial of the Crusader"},{"term":"Patch 3.3.2"},{"term":"Tier 10"},{"term":"Elemental glyphs 3.1"},{"term":"Patch 3.3.3"},{"term":"addons"},{"term":"shaman hit cap"},{"term":"Arena"},{"term":"Elemental Glyphs"},{"term":"Jewel Crafting"},{"term":"Know your Role"},{"term":"Lich King"},{"term":"PvP"},{"term":"Race Change"},{"term":"Screen Shots"},{"term":"Yogg-Saron"}],"title":{"type":"text","$t":"The Shaman Tavern - WoW Elemental Shaman Blog"},"subtitle":{"type":"html","$t":"A World of Warcraft Elemental Shaman blog for players to discuss all things elemental."},"link":[{"rel":"http://schemas.google.com/g/2005#feed","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/posts\/default"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default?alt=json-in-script\u0026orderby=published"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/"},{"rel":"hub","href":"http://pubsubhubbub.appspot.com/"},{"rel":"next","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default?alt=json-in-script\u0026start-index=26\u0026max-results=25\u0026orderby=published"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"generator":{"version":"7.00","uri":"http://www.blogger.com","$t":"Blogger"},"openSearch$totalResults":{"$t":"59"},"openSearch$startIndex":{"$t":"1"},"openSearch$itemsPerPage":{"$t":"25"},"entry":[{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-1593586871158849084"},"published":{"$t":"2010-07-06T22:19:00.001-04:00"},"updated":{"$t":"2010-07-06T22:21:10.835-04:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Cataclysm"},{"scheme":"http://www.blogger.com/atom/ns#","term":"talents\/spec"}],"title":{"type":"text","$t":"Offical Cataclysm Shaman Class Preview"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/4.bp.blogspot.com\/_Xs4Kp8f_JAk\/TDPkiEBevQI\/AAAAAAAAARk\/T4FRLA5sey4\/s1600\/cata_shaman.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"http:\/\/4.bp.blogspot.com\/_Xs4Kp8f_JAk\/TDPkiEBevQI\/AAAAAAAAARk\/T4FRLA5sey4\/s320\/cata_shaman.jpg\" \/\u003E\u003C\/a\u003E\u003C\/div\u003EIn World of Warcraft: Cataclysm, we'll be             making lots of changes and additions to class talents and             abilities across the board. In this preview, you'll get an             early look at some of the changes in store for the shaman  class,             including a rundown of some of the new spells, abilities,  and             talents, and an overview of how the new Mastery system will  work             with the different talent specs.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cdiv align=\"center\"\u003E\u003Cspan style=\"font-size: small; line-height: 1.3em;\"\u003E\u003Cb\u003ENew Shaman Spells\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cbr \/\u003E\u003Cb\u003EPrimal  Strike (available at level 3):\u003C\/b\u003E Primal Strike is a             new weapon-based attack that every shaman will learn very  early in             the game. Our goal with this ability is to make leveling as             Enhancement rather than as Elemental more viable, since many  key             Enhancement talents become available at fairly high levels.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cb\u003EHealing  Wave (level 4):\u003C\/b\u003E While the shaman already             has an ability called Healing Wave, we're adding another             spell to the class's direct-healing arsenal and giving it a             familiar name. The current Healing Wave will be renamed  Greater             Healing Wave, and the intent is for the 'new\" Healing             Wave to be the shaman's go-to heal. Lesser Healing Wave and             Greater Healing Wave will be used on a more situational  basis.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cb\u003EUnleash Weapon (level 81):\u003C\/b\u003E Unleashes the power of             your weapon enchants for additional effects (see below). A             dual-wielding Enhancement shaman will activate the effects  of both             of their weapon enchants. Instant cast. 30-yard range.  15-second             cooldown. Undispellable.\u003Cbr \/\u003E\u003Cbr \/\u003EHere are a few examples of             effects we're considering for this ability:\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EWindfury Weapon .                 Hurls a spectral version of your weapon at a target,  dealing                 50% weapon damage and increasing the shaman's Haste for                 the next five swings.\u003C\/li\u003E\u003Cli\u003EFlametongue Weapon . Deals                 instant Fire damage and buffs the shaman's next Fire                 attack by 20%.\u003C\/li\u003E\u003Cli\u003EEarthliving Weapon . Heals the  target                 slightly and buffs the shaman's next healing spell by                 20%.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cb\u003EHealing Rain (level 83):\u003C\/b\u003E An             area-effect heal-over-time (HoT) spell that calls down rain  in a             selected area, healing all players within it. There is no  limit to             the number of players who can potentially be affected;  however,             there are diminishing returns when healing a large number of             targets, much like the diminishing returns associated with  AoE             damage spells. This should give Restoration shaman another  healing             tool that improves their group-healing and heal-over-time             capabilities. 2-second cast time. 30-yard range. 10-second             duration. 10-second cooldown.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cb\u003ESpiritwalker's                 Grace (level 85):\u003C\/b\u003E When this self-targeted buff is  active,             your spells are no longer interrupted by movement and  possibly             even by your own attacks. This will give shaman of all three  specs             another way to heal or do damage when it.s necessary to move  in             both PvE and PvP. Instant cast. 10-second duration. 2-minute             cooldown.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cdiv align=\"center\"\u003E\u003Cspan style=\"font-size: small; line-height: 1.3em;\"\u003E\u003Cb\u003EChanges to Abilities and                         Mechanics\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cbr \/\u003EIn addition to  adding             new spells, we're planning to make changes to some of the             other abilities and mechanics you're familiar with. This  list             and the summary of talent changes below it are by no means             comprehensive, but they should give you a good sense of what  we             intend for each spec.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003ERestoration shaman and other healing                 classes will need to pay attention to mana more than                 they've had to during Wrath of the Lich King. Spirit  will                 be the Restoration shaman's primary mana-regeneration                 stat.\u003C\/li\u003E\u003Cli\u003EWe're making changes to which classes and                 specs are able to dispel magic, diseases, curses, and  poison,                 largely for PvP purposes. Shaman will have Cleanse  Spirit as a                 baseline ability, but it will only remove curses.  Restoration                 shaman will have a talent that will improve Cleanse  Spirit so                 that it also removes magic. Shaman will no longer be  able to                 remove poison.\u003C\/li\u003E\u003Cli\u003ECleansing Totem will be removed  from                 the game, as we want dispels to be a decision for  players, not                 something done mindlessly. To that end, all dispels will  cost                 slightly more mana, and you will waste the spell if you  cast                 it when there is nothing to remove. (Currently, the  dispel is                 only cast when there is something to remove, which  encourages                 spamming 'just in case.\") We will balance PvE                 dispelling with this new model in mind.\u003C\/li\u003E\u003Cli\u003ETotem of  Wrath                 now will replace Flametongue Totem for all shaman, and                 dropping this totem will buff the group's spell power by                 4%. Elemental shaman will have a talent that lets all  Fire                 totems provide +10% spell power, allowing them to drop                 Searing, Magma, or Fire Elemental Totems without losing  their                 spell-damage buff. The 4% and 10% buffs will be  exclusive with                 each other and with the warlock's Demonic Pact, so you                 can't benefit from all of them at once. We're also                 considering letting Elemental drop Searing Totem at                 range.\u003C\/li\u003E\u003Cli\u003EWe want to free up Enhancement global  cooldowns                 to make the spec more dynamic to play. We're  considering,                 for example, increasing the cooldown of Lava Lash so  shaman                 have time to work other interesting abilities into their                 rotation.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cdiv align=\"center\"\u003E\u003Cspan style=\"font-size: small; line-height: 1.3em;\"\u003E\u003Cb\u003ENew Talents and                         Talent Changes\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EElemental Reach                 will be simplified so shaman have a more consistent  spell                 range.\u003C\/li\u003E\u003Cli\u003EWe plan to add Earthquake as a deep  Elemental                 talent for targeted and persistent AoE.\u003C\/li\u003E\u003Cli\u003ESpirit  Link                 will likely be worked back into deep Restoration in some  form.                 The idea is that you will be able to link targets  together so                 they share damage. When we had previously tried to  implement                 Spirit Link, it was hard to balance and a little  confusing.                 However, we really liked the concept -- and so did  players --                 so we are trying to bring it back.\u003C\/li\u003E\u003Cli\u003EElemental  will have                 a deep talent that allows Spirit (which will appear on  the                 gear they share with Restoration shaman) to boost their  Hit                 rating.\u003C\/li\u003E\u003Cli\u003EAncestral Knowledge will boost mana pool  size,                 not Intellect.\u003C\/li\u003E\u003Cli\u003EEnhancing Totems will be replaced  with                 Focused Strikes, which will improve the damage of the  new                 spell Primal Strike and Stormstrike.\u003C\/li\u003E\u003Cli\u003EWith the  Mastery                 system, we're also considering removing a number of                 talents that grant passive bonuses, such as Mental  Quickness,                 Improved Windfury Totem, Mental Dexterity, Call of  Thunder,                 Tidal Mastery, Purification, Nature's Blessing, and                 others, to allow players more freedom to choose more                 interesting talents.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cdiv align=\"center\"\u003E\u003Cspan style=\"font-size: small; line-height: 1.3em;\"\u003E\u003Cb\u003EMastery  Passive Talent Tree                         Bonuses\u003C\/b\u003E\u003C\/span\u003E\u003C\/div\u003E\u003Cbr \/\u003E\u003Cb\u003EElemental\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003ESpell                 damage\u003C\/li\u003E\u003Cli\u003ESpell Crit\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003EElemental                     Overload\u003C\/b\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cb\u003EEnhancement\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EMelee                 damage\u003C\/li\u003E\u003Cli\u003EMelee Haste\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003ENature                     Damage\u003C\/b\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cb\u003ERestoration\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EHealing\u003C\/li\u003E\u003Cli\u003EMeditation  (The amount of mana you                 regenerate in combat as a function of your                 Spirit)\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003EDeep Healing\u003C\/b\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cb\u003EElemental  Overload:\u003C\/b\u003E Your direct-damage spells have a             chance to proc a less powerful 'bonus\" version of the             spell. This will work much like the current Lightning  Overload             talent, but would also apply to Lava Burst.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cb\u003ENature                 Damage:\u003C\/b\u003E This will provide a passive bonus to the  Nature             damage dealt by the Enhancement shaman.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cb\u003EDeep                 Healing:\u003C\/b\u003E Your direct heals will do more healing when  the             target's health is lower. This will scale to damage (e.g.             someone at 29% health would receive more healing than  someone at             30%) rather than have arbitrary break points.\u003Cbr \/\u003E\u003Cbr \/\u003EWe hope             you enjoyed this preview, and we're looking forward to             hearing your thoughts and feedback on these additions and  changes.             Please keep in mind that this information represents a work  in             progress and is subject to change as development on  Cataclysm             continues.\u003Ciframe align=\"left\" frameborder=\"0\" marginheight=\"0\" marginwidth=\"0\" scrolling=\"no\" src=\"http:\/\/rcm.amazon.com\/e\/cm?t=theswowe-20\u0026amp;o=1\u0026amp;p=8\u0026amp;l=bpl\u0026amp;asins=B002I0HKIU\u0026amp;fc1=000000\u0026amp;IS2=1\u0026amp;lt1=_blank\u0026amp;m=amazon\u0026amp;lc1=0000FF\u0026amp;bc1=000000\u0026amp;bg1=FFFFFF\u0026amp;f=ifr\" style=\"height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;\"\u003E\u003C\/iframe\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/1593586871158849084\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/07\/offical-cataclysm-shaman-class-preview.html#comment-form","title":"1 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/1593586871158849084"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/1593586871158849084"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/07\/offical-cataclysm-shaman-class-preview.html","title":"Offical Cataclysm Shaman Class Preview"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/4.bp.blogspot.com\/_Xs4Kp8f_JAk\/TDPkiEBevQI\/AAAAAAAAARk\/T4FRLA5sey4\/s72-c\/cata_shaman.jpg","height":"72","width":"72"},"thr$total":{"$t":"1"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-6071968767445084650"},"published":{"$t":"2010-04-07T22:05:00.001-04:00"},"updated":{"$t":"2010-04-07T22:06:02.473-04:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Cataclysm"}],"title":{"type":"text","$t":"Shaman Cataclsym Q \u0026 A"},"content":{"type":"html","$t":"Here is the Q \u0026amp; A that followed the Shaman Class Preview.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003C\/div\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/S705t2Jyf8I\/AAAAAAAAARc\/nZYSnP1MJMQ\/s1600\/wow-cataclysm-logo.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"195\" src=\"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/S705t2Jyf8I\/AAAAAAAAARc\/nZYSnP1MJMQ\/s400\/wow-cataclysm-logo.jpg\" width=\"400\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\u003Cspan style=\"font-size: large;\"\u003EWe know there are a lot of additional questions and we'll do our best to  answer what we can. Keep in mind, this is merely a preview of things to  come.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EQ: \u003C\/b\u003EWill Maelstrom Weapon include Lava Burst?\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EA:  \u003C\/b\u003EThat’s the plan currently.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EQ: \u003C\/b\u003EHow can Elemental  Overload proc Lava Burst when Lava Burst already hits so hard in PvP?\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EA:  \u003C\/b\u003EWe’re going to change almost every number in Cataclysm to adjust  for everything from single ranks of spells to larger health pools to new  combat ratings. With much higher health pools, hopefully burst damage  will go back to being a tool and not the only way to win matches.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EQ:  \u003C\/b\u003EWhat happens to the Lightning Overload talent?\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EA: \u003C\/b\u003EIt  provides a bonus to Elemental Overload.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EQ: \u003C\/b\u003EElemental  doesn’t want to drop Searing Totem at range. We want to drop Magma  Totem.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EA: \u003C\/b\u003ESearing Totem needs to so more single-target damage  than Magma. That said, if we’re happy with the ability to occasionally  place totems at range there is no reason it couldn’t apply to any totem.  Imagine, “After using this spell, the next totem you drop will appear  at the feet of your target.”\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EQ: \u003C\/b\u003EWill Elemental have to  spend talent points just to get the Spirit to hit conversion?\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EA: \u003C\/b\u003EIt  will be bundled with another attractive talent, such as Elemental  Precision.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EQ: \u003C\/b\u003EWill Unleash Weapon work with Frostbrand?\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EA:  \u003C\/b\u003EYes. We just provided some examples.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EQ: \u003C\/b\u003EIs Healing  Rain channeled?\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EA: \u003C\/b\u003ENo, it's not a channeled spell.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EQ:  \u003C\/b\u003EIs Earthquake channeled?\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EA: \u003C\/b\u003EProbably, but we’ll see.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EQ:  \u003C\/b\u003EWill Unleashed Weapon consume your enchants?\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EA: \u003C\/b\u003ENo.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EQ:  \u003C\/b\u003EDoes the 10% spell power buff from Elemental scale with the shaman  or the target’s spell power?\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EA: \u003C\/b\u003EIt will scale with the target  the same as Demonic Pact and other buffs that bring the same benefit.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EQ:  \u003C\/b\u003EAre you supporting two-handed weapons for Enhancement?\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EA: \u003C\/b\u003EOnce  you start to get into the dual-wield talents, then Enhancement is a  dual-wield tree.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EQ: \u003C\/b\u003EYou didn’t address Enhancement  survivability or mobility or X and Y!\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EA: \u003C\/b\u003EThis was just a  preview and is not a comprehensive list of every change. Much more will  be revealed in beta and much will change during beta.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EQ: \u003C\/b\u003EYou  didn’t answer the most important shaman question! What about Sentry  Totem?\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EA: \u003C\/b\u003EThe Cataclysm is a time of great upheaval.  Deathwing’s return to Azeroth tore a hole in the fabric of the universe  that tragically resulted in the ultimate and irrevocable destruction of  all Sentry Totems. Level designers are contemplating a shrine for the  Sentry Totem near that of Uther the Lightbringer. We know shaman players  will greet this news with grief, but as with all class changes we’ll  have to get into beta before anything is final.\u0026nbsp;\u003C\/span\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/6071968767445084650\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/04\/shaman-cataclsym-q.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/6071968767445084650"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/6071968767445084650"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/04\/shaman-cataclsym-q.html","title":"Shaman Cataclsym Q \u0026 A"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/S705t2Jyf8I\/AAAAAAAAARc\/nZYSnP1MJMQ\/s72-c\/wow-cataclysm-logo.jpg","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-5000730799732100811"},"published":{"$t":"2010-04-07T21:45:00.002-04:00"},"updated":{"$t":"2010-04-07T21:50:10.231-04:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Cataclysm"},{"scheme":"http://www.blogger.com/atom/ns#","term":"talents\/spec"}],"title":{"type":"text","$t":"Shaman Cataclysm Preview"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/4.bp.blogspot.com\/_Xs4Kp8f_JAk\/S701kU6HMRI\/AAAAAAAAARM\/GpyVAnk4X9A\/s1600\/WOW-Cataclysm-1957.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"250\" src=\"http:\/\/4.bp.blogspot.com\/_Xs4Kp8f_JAk\/S701kU6HMRI\/AAAAAAAAARM\/GpyVAnk4X9A\/s400\/WOW-Cataclysm-1957.jpg\" width=\"400\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003EI am going to start focusing this blog on Cataclysm and how Shamans will change for the next expansion.\u0026nbsp; Of cousre I will make sure to keep the community abreast of all changes to our class and my favorite spec Elemental, which I have to say is in a really good place at this time. Wrath has been a labor of love from the frustrating times of being so far behind as a dps class that many shamans not in elite guilds worried about if they would get a spot in the raid tonight.\u0026nbsp; Well we have come a long way and now some of the pure dps classes are complaining everywhere they can that hybrid dps is doing the same if not more dps that them LOL.\u0026nbsp; Sorry I really do laugh at pure dps classes that complain about shamies and boomchickens beating them in dps.\u0026nbsp; If you are a pure dps class losing the Recount ratings to a hybrid all I have to say is learn to play.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003EAnyway rant off.\u0026nbsp; Today is a really exciting day for Shamans as we are one of the first classes to have our Cataclysm changes released.\u0026nbsp; Remember that the changes are not set in stone and they are subject to changes. Let's take a look at Shamans in Cataclysm.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003EIn World of Warcraft: Cataclysm, we'll be making lots of changes and  additions to class talents and abilities across the board. In this  preview, you'll get an early look at some of the changes in store for  the shaman class, including a rundown of some of the new spells,  abilities, and talents, and an overview of how the new Mastery system  will work with the different talent specs.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003ENew Shaman Spells\u003C\/b\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EPrimal  Strike (available at level 3): \u003C\/b\u003EPrimal Strike is a new weapon-based  attack that every shaman will learn very early in the game. Our goal  with this ability is to make leveling as Enhancement rather than as  Elemental more viable, since many key Enhancement talents become  available at fairly high levels.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EHealing Wave (level 4): \u003C\/b\u003EWhile  the shaman already has an ability called Healing Wave, we're adding  another spell to the class's direct-healing arsenal and giving it a  familiar name. The current Healing Wave will be renamed Greater Healing  Wave, and the intent is for the 'new\" Healing Wave to be the shaman's  go-to heal. Lesser Healing Wave and Greater Healing Wave will be used on  a more situational basis.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EUnleash Weapon (level 81): \u003C\/b\u003EUnleashes  the power of your weapon enchants for additional effects (see below). A  dual-wielding Enhancement shaman will activate the effects of both of  their weapon enchants. Instant cast. 30-yard range. 15-second cooldown.  Undispellable.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003EHere are a few examples of effects we're  considering for this ability:\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003EWindfury Weapon – Hurls a spectral version of  your weapon at a target, dealing 50% weapon damage and increasing the  shaman's Haste for the next five swings.\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003EFlametongue Weapon –  Deals instant Fire damage and buffs the shaman's next Fire attack by  20%.\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003EEarthliving Weapon – Heals the target slightly and buffs  the shaman's next healing spell by 20%.\u003C\/span\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EHealing Rain  (level 83):\u003C\/b\u003E An area-effect heal-over-time (HoT) spell that calls  down rain in a selected area, healing all players within it. There is no  limit to the number of players who can potentially be affected;  however, there are diminishing returns when healing a large number of  targets, much like the diminishing returns associated with AoE damage  spells. This should give Restoration shaman another healing tool that  improves their group-healing and heal-over-time capabilities. 2-second  cast time. 30-yard range. 10-second duration. 10-second cooldown.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003ESpiritwalker's  Grace (level 85):\u003C\/b\u003E When this self-targeted buff is active, your  spells are no longer interrupted by movement and possibly even by your  own attacks. This will give shaman of all three specs another way to  heal or do damage when it’s necessary to move in both PvE and PvP.  Instant cast. 10-second duration. 2-minute cooldown.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003EChanges to  Abilities and Mechanics\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003EIn addition to adding new spells, we're  planning to make changes to some of the other abilities and mechanics  you're familiar with. This list and the summary of talent changes below  it are by no means comprehensive, but they should give you a good sense  of what we intend for each spec.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003ERestoration shaman and other healing classes  will need to pay attention to mana more than they've had to during Wrath  of the Lich King. Spirit will be the Restoration shaman's primary  mana-regeneration stat.\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003EWe're making changes to which classes  and specs are able to dispel magic, diseases, curses, and poison,  largely for PvP purposes. Shaman will have Cleanse Spirit as a baseline  ability, but it will only remove curses. Restoration shaman will have a  talent that will improve Cleanse Spirit so that it also removes magic.  Shaman will no longer be able to remove poison.\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003ECleansing Totem  will be removed from the game, as we want dispels to be a decision for  players, not something done mindlessly. To that end, all dispels will  cost slightly more mana, and you will waste the spell if you cast it  when there is nothing to remove. (Currently, the dispel is only cast  when there is something to remove, which encourages spamming 'just in  case.\") We will balance PvE dispelling with this new model in mind.\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003ETotem  of Wrath now will replace Flametongue Totem for all shaman, and  dropping this totem will buff the group's spell power by 4%. Elemental  shaman will have a talent that lets all Fire totems provide +10% spell  power, allowing them to drop Searing, Magma, or Fire Elemental Totems  without losing their spell-damage buff. The 4% and 10% buffs will be  exclusive with each other and with the warlock's Demonic Pact, so you  can't benefit from all of them at once. We're also considering letting  Elemental drop Searing Totem at range.\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003EWe want to free up  Enhancement global cooldowns to make the spec more dynamic to play.  We're considering, for example, increasing the cooldown of Lava Lash so  shaman have time to work other interesting abilities into their  rotation.\u003C\/span\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003ENew Talents and Talent Changes\u003C\/b\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003EElemental Reach will  be simplified so shaman have a more consistent spell range.\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003EWe  plan to add Earthquake as a deep Elemental talent for targeted and  persistent AoE.\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003ESpirit Link will likely be worked back into deep  Restoration in some form. The idea is that you will be able to link  targets together so they share damage. When we had previously tried to  implement Spirit Link, it was hard to balance and a little confusing.  However, we really liked the concept -- and so did players -- so we are  trying to bring it back.\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003EElemental will have a deep talent that  allows Spirit (which will appear on the gear they share with Restoration  shaman) to boost their Hit rating.\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003EAncestral Knowledge will  boost mana pool size, not Intellect.\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003EEnhancing Totems will be  replaced with Focused Strikes, which will improve the damage of the new  spell Primal Strike and Stormstrike.\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003EWith the Mastery system,  we're also considering removing a number of talents that grant passive  bonuses, such as Mental Quickness, Improved Windfury Totem, Mental  Dexterity, Call of Thunder, Tidal Mastery, Purification, Nature's  Blessing, and others, to allow players more freedom to choose more  interesting talents.\u003C\/span\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EMastery Passive Talent Tree  Bonuses\u003C\/b\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EElemental\u003C\/b\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003ESpell damage\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003ESpell Crit\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003EElemental  Overload\u003C\/span\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EElemental Overload:\u003C\/b\u003E Your direct-damage  spells have a chance to proc a less powerful 'bonus\" version of the  spell. This will work much like the current Lightning Overload talent,  but would also apply to Lava Burst.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EEnhancement\u003C\/b\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003EMelee damage\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003EMelee  Haste\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003ENature Damage\u003C\/span\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003ENature Damage:\u003C\/b\u003E This  will provide a passive bonus to the Nature damage dealt by the  Enhancement shaman.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003ERestoration\u003C\/b\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003EHealing\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003EMeditation\u003C\/span\u003E\u003C\/li\u003E\u003Cli\u003E\u003Cspan style=\"font-size: large;\"\u003EDeep  Healing\u003C\/span\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EDeep Healing:\u003C\/b\u003E Your direct heals will do more  healing when the target's health is lower. This will scale to damage  (e.g. someone at 29% health would receive more healing than someone at  30%) rather than have arbitrary break points.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003EWe hope you enjoyed  this preview, and we're looking forward to hearing your thoughts and  feedback on these additions and changes. Please keep in mind that this  information represents a work in progress and is subject to change as  development on Cataclysm continues.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large; line-height: 1.3em;\"\u003E\u003Cb\u003E\u003Cspan style=\"color: #90ff53;\"\u003EUpdate\u003C\/span\u003E\u003C\/b\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003EJust  to clarify a few things:\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cb\u003EMeditation\u003C\/b\u003E – the amount of mana  you regenerate in combat as a function of your Spirit.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003EAlso of  note, you only get one set of passive talent tree bonuses: the tree in  which you’ve spent the most points. Sub-speccing in another tree will  not net you those bonuses in addition.\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003E\u003Cbr \/\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-size: large;\"\u003ELast but not least, it's  the intention of Primal Strike to let shaman play as an Enhancement at  low levels. Currently when leveling in this spec, you end up just using  Lightning Bolt a lot so you feel like an Elemental shaman instead. At a  higher level, Primal Strike gets replaced by Storm Strike. They share a  cooldown so Enhancement just won’t ever use Primal Strike after that, in  the same way that Prot warriors don’t use Sunder Armor once they have  Devastate or Feral druids don’t use Claw once they get Mangle.\u003C\/span\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/5000730799732100811\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/04\/shaman-cataclysm-preview.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/5000730799732100811"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/5000730799732100811"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/04\/shaman-cataclysm-preview.html","title":"Shaman Cataclysm Preview"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/4.bp.blogspot.com\/_Xs4Kp8f_JAk\/S701kU6HMRI\/AAAAAAAAARM\/GpyVAnk4X9A\/s72-c\/WOW-Cataclysm-1957.jpg","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-7670060365931370086"},"published":{"$t":"2010-03-14T13:30:00.000-04:00"},"updated":{"$t":"2010-03-14T13:30:16.094-04:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Patch 3.3.3"},{"scheme":"http://www.blogger.com/atom/ns#","term":"talents\/spec"}],"title":{"type":"text","$t":"Patch 3.3.3 Elemental Changes and what you need to know"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/2.bp.blogspot.com\/_Xs4Kp8f_JAk\/S50dFJxiLFI\/AAAAAAAAARE\/NyG8xiKc7lc\/s1600-h\/Lens-Big-Patch.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"115\" src=\"http:\/\/2.bp.blogspot.com\/_Xs4Kp8f_JAk\/S50dFJxiLFI\/AAAAAAAAARE\/NyG8xiKc7lc\/s400\/Lens-Big-Patch.jpg\" width=\"400\" \/\u003E\u003C\/a\u003E\u003C\/div\u003EAs Patch 3.3.3 continues to wrap up and looks to be almost complete it is time to review and discuss the changes Elemental Shamans will be looking at after the patch goes live.\u0026nbsp; There are not many changes but the Flame Shock changes do have an impact on rotations and therefore need to be discussed.\u0026nbsp;\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cb\u003E\u003C\/b\u003E    \u003Cbr \/\u003E\u003Cul\u003E\u003Cli\u003EFlame Shock: The damage-over-time component of this ability can  now produce critical strikes and is affected by spell haste.\u003C\/li\u003E\u003C\/ul\u003EFlame Shock the base spell of elemental rotations very important because of the ability for shamans to produce guaranteed critical strikes from our Lava Burst spell.\u0026nbsp; With the changes to Flame Shock this patch it is important to note that the use of Glyph of Flame Shock is no longer mandatory and which Glyph should replace it is up for discussion.\u0026nbsp; Now that Flame Shock can produce critical strikes without the glyph we can use either Glyph of Totem of Wrath or Glyph of Lava as a replacement depending on which glyph you left out of your set.\u0026nbsp; It should be mentioned that use of Wrath and Lava with Lightning Bolt are the glyphs you should be using post 3.3.3.\u003Cbr \/\u003E\u003Cbr \/\u003EThe most important change to Flame Shock is the dot portion of the spell is now effected by haste and depending on your level of haste will determine how many Lava Bursts you can fire off during your rotation.\u0026nbsp; Also remember there is no preset rotation that can be used by all shamans, your rotation is and has to be a priority rotation that must take into account Flame Shock falling off and Lava Burst extensions.\u0026nbsp; Basically it has not changed refresh Flame Shock when needed and do not miss Lava Burst casts when they come off cooldown to maximize DPS.\u0026nbsp; You will be casting Flame Shock more and less Lightning Bolts but the hasted dot with be more dps than the loss of firing off less Lightning Bolts.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cul\u003E\u003Cli\u003ETalents\u003C\/li\u003E\u003Cul\u003E\u003Cli\u003EElemental Combat\u003C\/li\u003E\u003Cul\u003E\u003Cli\u003EElemental Oath: This ability is now always on as a passive  aura.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/ul\u003E\u003C\/ul\u003EThe changes to Elemental Oath will give a passive 5% crit at all times which is awesome and help some shamans that have a hard time finding a raid spot give their raid leaders another reason to take them.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-family: arial; font-size: x-small;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-family: arial; font-size: x-small;\"\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cspan style=\"font-family: arial; font-size: x-small;\"\u003E\u003Ciframe align=\"left\" frameborder=\"0\" marginheight=\"0\" marginwidth=\"0\" scrolling=\"no\" src=\"http:\/\/rcm.amazon.com\/e\/cm?t=theswowe-20\u0026amp;o=1\u0026amp;p=8\u0026amp;l=bpl\u0026amp;asins=0744008190\u0026amp;fc1=000000\u0026amp;IS2=1\u0026amp;lt1=_blank\u0026amp;m=amazon\u0026amp;lc1=0000FF\u0026amp;bc1=000000\u0026amp;bg1=FFFFFF\u0026amp;f=ifr\" style=\"height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;\"\u003E\u003C\/iframe\u003E\u003C\/span\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/7670060365931370086\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/03\/patch-333-elemental-changes-and-what.html#comment-form","title":"13 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/7670060365931370086"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/7670060365931370086"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/03\/patch-333-elemental-changes-and-what.html","title":"Patch 3.3.3 Elemental Changes and what you need to know"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/2.bp.blogspot.com\/_Xs4Kp8f_JAk\/S50dFJxiLFI\/AAAAAAAAARE\/NyG8xiKc7lc\/s72-c\/Lens-Big-Patch.jpg","height":"72","width":"72"},"thr$total":{"$t":"13"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-5659572859241394367"},"published":{"$t":"2010-02-20T21:20:00.000-05:00"},"updated":{"$t":"2010-02-20T21:20:28.258-05:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Patch 3.3.3"},{"scheme":"http://www.blogger.com/atom/ns#","term":"talents\/spec"}],"title":{"type":"text","$t":"Patch 3.3.3 and some Elemental Changes"},"content":{"type":"html","$t":"There will be another minor content patch before we head into Cataclysm.\u0026nbsp; Gnomeregan.\u0026nbsp; With 3.3.3 there have been some changes to Flame shock and Elemental Oath.\u0026nbsp; Now I need to head to the PTR to see how these changes will effect things so I will update after some testing.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EFlame Shock: The  damage-over-time component of this ability can now produce critical  strikes and is affected by spell haste.\u003C\/li\u003E\u003C\/ul\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EElemental Oath: This  ability is now always on as a passive aura.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u0026nbsp; \u003Ciframe align=\"left\" frameborder=\"0\" marginheight=\"0\" marginwidth=\"0\" scrolling=\"no\" src=\"http:\/\/rcm.amazon.com\/e\/cm?t=theswowe-20\u0026amp;o=1\u0026amp;p=8\u0026amp;l=bpl\u0026amp;asins=B00063BLG8\u0026amp;fc1=000000\u0026amp;IS2=1\u0026amp;lt1=_blank\u0026amp;m=amazon\u0026amp;lc1=0000FF\u0026amp;bc1=000000\u0026amp;bg1=FFFFFF\u0026amp;f=ifr\" style=\"height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;\"\u003E\u003C\/iframe\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/5659572859241394367\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/02\/patch-333-and-some-elemental-changes.html#comment-form","title":"2 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/5659572859241394367"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/5659572859241394367"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/02\/patch-333-and-some-elemental-changes.html","title":"Patch 3.3.3 and some Elemental Changes"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"thr$total":{"$t":"2"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-2520936178299372745"},"published":{"$t":"2010-02-03T12:41:00.002-05:00"},"updated":{"$t":"2010-02-08T14:24:24.142-05:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Best in Slot"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Lich King"},{"scheme":"http://www.blogger.com/atom/ns#","term":"patch 3.2.2"}],"title":{"type":"text","$t":"Lich King Loot Released and the best elemental weapon is..."},"content":{"type":"html","$t":"\u003Ch1\u003E\u003Ca href=\"http:\/\/www.wowhead.com\/?item=51803\"\u003ETel'thas, Dagger of the Blood King\u003C\/a\u003E\u003C\/h1\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/4.bp.blogspot.com\/_Xs4Kp8f_JAk\/S2m1L21BcAI\/AAAAAAAAAQ8\/kCyrtFGKga8\/s1600-h\/tel%27thas.jpg\" imageanchor=\"1\" style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"http:\/\/4.bp.blogspot.com\/_Xs4Kp8f_JAk\/S2m1L21BcAI\/AAAAAAAAAQ8\/kCyrtFGKga8\/s320\/tel%27thas.jpg\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003EUPDATED:The only problem with Tel'thas is that it drops in 10 man ICC not 25 man.\u0026nbsp; This is disappointing that after all of this toiling away in Northrend when we finally bring down Arthas there will be no loot for Elemental Shamans.\u0026nbsp; The only usable item that the Lich King drops is \u003Ca href=\"http:\/\/www.wowhead.com\/?item=50428\"\u003ERoyal Scepter of Terenas II\u003C\/a\u003E with 792 spell power, 31 MP5, and 63 crit rating this should be passed to healers everytime.\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003EIt would be awesome if we could use swords, I mean look at this one hand sword \u003Ca href=\"http:\/\/www.wowhead.com\/?item=50427\"\u003EBloodsurge, Kel'Thuzad's Blade of Agony\u003C\/a\u003E.\u0026nbsp; A perfect weapon for elemental shamans.\u0026nbsp; Spell power, haste, and crit exactly what you would be available to us as we take down the final boss in ICC.\u0026nbsp; Even if blizzard allowed us to trade in the Royal Scepter for a correctly itemized version we could use I could be happy but this is disappointing.\u0026nbsp; I would be willing to spend a primordial saronite or even 200 gold like they did for the strength rep ring in ICC.\u0026nbsp;\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003EThe only thing we can do now is wait and see if there will be any changes to the loot in the future.\u0026nbsp; Good luck to everyone as you take on the Lich King and hopefully you are able to grab the Best in Slot weapon from a 10 man raid.\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E2\/8\/10 Looks like blizzard read my post :) they just stated in a blue post that they are changing \u003C\/span\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"http:\/\/www.wowhead.com\/?item=50428\"\u003ERoyal Scepter of Terenas II\u003C\/a\u003E and removing the mp5 and replacing it with haste.\u0026nbsp; this will make the weapon Best in Slot now.\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ciframe align=\"left\" frameborder=\"0\" marginheight=\"0\" marginwidth=\"0\" scrolling=\"no\" src=\"http:\/\/rcm.amazon.com\/e\/cm?t=theswowe-20\u0026amp;o=1\u0026amp;p=8\u0026amp;l=bpl\u0026amp;asins=B001H31IMI\u0026amp;fc1=000000\u0026amp;IS2=1\u0026amp;lt1=_blank\u0026amp;m=amazon\u0026amp;lc1=0000FF\u0026amp;bc1=000000\u0026amp;bg1=FFFFFF\u0026amp;f=ifr\" style=\"height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;\"\u003E\u003C\/iframe\u003E\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E \u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u0026nbsp; \u0026nbsp; \u003C\/span\u003E\u003C\/h1\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/2520936178299372745\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/02\/lich-king-loot-released-and-best.html#comment-form","title":"5 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/2520936178299372745"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/2520936178299372745"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/02\/lich-king-loot-released-and-best.html","title":"Lich King Loot Released and the best elemental weapon is..."}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/4.bp.blogspot.com\/_Xs4Kp8f_JAk\/S2m1L21BcAI\/AAAAAAAAAQ8\/kCyrtFGKga8\/s72-c\/tel%27thas.jpg","height":"72","width":"72"},"thr$total":{"$t":"5"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-3843250023203261451"},"published":{"$t":"2010-02-01T19:59:00.000-05:00"},"updated":{"$t":"2010-02-01T19:59:57.751-05:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Arena"},{"scheme":"http://www.blogger.com/atom/ns#","term":"PvP"}],"title":{"type":"text","$t":"Season 8 Shaman Armor Set Released"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003C\/div\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003C\/div\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/S2d3zDJ7gaI\/AAAAAAAAAQs\/8z6KFqPhE1w\/s1600-h\/season+8+shaman.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" height=\"292\" src=\"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/S2d3zDJ7gaI\/AAAAAAAAAQs\/8z6KFqPhE1w\/s400\/season+8+shaman.jpg\" width=\"400\" \/\u003E\u003C\/a\u003E\u003C\/div\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003EI do not PvP much aside from the occasional Wintergrasp or battleground.\u0026nbsp; Not that I don't want to because I think arena matches are awesome and take a ton of skill if you want to compete on a high level.\u0026nbsp;\u0026nbsp; If I had the time I would love to but raiding 5 nights a week, blogging and real life takes up to much of my time.\u0026nbsp; Anyway I wanted to post the Season 8 Armor set pics from Blizzard for our PvP brethren. \u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/2.bp.blogspot.com\/_Xs4Kp8f_JAk\/S2d4vdlnN_I\/AAAAAAAAAQ0\/zIPz5n0knMA\/s1600-h\/407px-Vengeful_Gladiators_Thunderfist.jpg\" imageanchor=\"1\" style=\"clear: right; float: right; margin-bottom: 1em; margin-left: 1em;\"\u003E\u003Cimg border=\"0\" height=\"400\" src=\"http:\/\/2.bp.blogspot.com\/_Xs4Kp8f_JAk\/S2d4vdlnN_I\/AAAAAAAAAQ0\/zIPz5n0knMA\/s400\/407px-Vengeful_Gladiators_Thunderfist.jpg\" width=\"272\" \/\u003E\u003C\/a\u003E\u003C\/div\u003EI think this set is OK but it has a long way to go to look like my favorite set Arena Season 3.\u0026nbsp; The is just one BADASS armor set.!!!\u003Cbr \/\u003E\u003Cbr \/\u003EWhat do you think?\u0026nbsp; What season looks the best???"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/3843250023203261451\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/02\/season-8-shaman-armor-set-released.html#comment-form","title":"1 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/3843250023203261451"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/3843250023203261451"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/02\/season-8-shaman-armor-set-released.html","title":"Season 8 Shaman Armor Set Released"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/S2d3zDJ7gaI\/AAAAAAAAAQs\/8z6KFqPhE1w\/s72-c\/season+8+shaman.jpg","height":"72","width":"72"},"thr$total":{"$t":"1"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-8816460873513491554"},"published":{"$t":"2010-02-01T19:38:00.000-05:00"},"updated":{"$t":"2010-02-01T19:38:47.101-05:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Patch 3.3.2"}],"title":{"type":"text","$t":"Fall of The Lich King Cinematic"},"content":{"type":"html","$t":"\u003Cdiv style=\"text-align: left;\"\u003EIf you are someone who does not visit my favorite WoW site MMO-Champion they have done it again.\u0026nbsp; They have found the Lich King Cinematic that reveals who will become the new Lich King when we finally kill him in the next few weeks.\u0026nbsp;\u003C\/div\u003E\u003Cbr \/\u003EIf you are one who does not want to know what happens before you kill the Lich King \u003Cb\u003EDO NOT\u003C\/b\u003E watch the video.\u0026nbsp; It contains a major spoiler!!!!\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cobject height=\"344\" width=\"425\"\u003E\u003Cparam name=\"movie\" value=\"http:\/\/www.youtube.com\/v\/bJ0EJTeQ5gw\u0026color1=0xb1b1b1\u0026color2=0xcfcfcf\u0026hl=en_US\u0026feature=player_embedded\u0026fs=1\"\u003E\u003C\/param\u003E\u003Cparam name=\"allowFullScreen\" value=\"true\"\u003E\u003C\/param\u003E\u003Cparam name=\"allowScriptAccess\" value=\"always\"\u003E\u003C\/param\u003E\u003Cembed src=\"http:\/\/www.youtube.com\/v\/bJ0EJTeQ5gw\u0026color1=0xb1b1b1\u0026color2=0xcfcfcf\u0026hl=en_US\u0026feature=player_embedded\u0026fs=1\" type=\"application\/x-shockwave-flash\" allowfullscreen=\"true\" allowScriptAccess=\"always\" width=\"425\" height=\"344\"\u003E\u003C\/embed\u003E\u003C\/object\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/8816460873513491554\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/02\/fall-of-lich-king-cinematic.html#comment-form","title":"1 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/8816460873513491554"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/8816460873513491554"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/02\/fall-of-lich-king-cinematic.html","title":"Fall of The Lich King Cinematic"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"thr$total":{"$t":"1"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-1487096391396060788"},"published":{"$t":"2010-01-31T13:05:00.001-05:00"},"updated":{"$t":"2010-01-31T14:00:30.705-05:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Best in Slot"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Patch 3.3.2"}],"title":{"type":"text","$t":"3.3.2 Elemental Shaman Best in Slot List"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/3.bp.blogspot.com\/_Xs4Kp8f_JAk\/S2XG1QyusEI\/AAAAAAAAAQk\/Nkxc2vZGNLA\/s1600-h\/shaman+Tier+10+full+pics.jpg\" imageanchor=\"1\" style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"http:\/\/3.bp.blogspot.com\/_Xs4Kp8f_JAk\/S2XG1QyusEI\/AAAAAAAAAQk\/Nkxc2vZGNLA\/s320\/shaman+Tier+10+full+pics.jpg\" \/\u003E\u003C\/a\u003E\u003C\/div\u003EWith Patch 3.3.2 coming next week it is time to put out my best in Slot list.\u0026nbsp; This loot list will be based on Normal version raid loot since Heroic modes are not available yet.\u0026nbsp; With the changes coming to our Tier 10 4 piece bonus this patch you should be working towards getting the 4 piece bonus instead of eariler BiS lists which included using only the 2 piece bonus and 3 off set pieces.\u0026nbsp; The 4 pieces you will be using from the Sanctified Frost Witch's Regalia are the Helm, Chest, Gloves, and Shoulders. Ok now on to the list:\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"http:\/\/www.wowhead.com\/?item=51202\"\u003ESanctified Frost Witch's Helm\u003C\/a\u003E\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"http:\/\/www.wowhead.com\/?item=51200\"\u003ESanctified Frost Witch's Hauberk\u003C\/a\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"http:\/\/www.wowhead.com\/?item=51201\"\u003ESanctified Frost Witch's Gloves\u003C\/a\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"http:\/\/www.wowhead.com\/?item=51204\"\u003ESanctified Frost Witch's Shoulderpads\u003C\/a\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"http:\/\/www.wowhead.com\/?item=50056\"\u003EPlaguebringer's Stained Pants\u003C\/a\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"http:\/\/www.wowhead.com\/?item=50205\"\u003EFrostbinder's Shredded Cape\u003C\/a\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"http:\/\/www.wowhead.com\/?item=50030\"\u003EBloodsunder's Bracers\u003C\/a\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"http:\/\/www.wowhead.com\/?item=50992\"\u003EWaistband of Despair\u003C\/a\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"http:\/\/www.wowhead.com\/?item=49896\"\u003EEarthsoul Boots\u003C\/a\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"http:\/\/www.wowhead.com\/?item=50398\"\u003EAshen Band of Endless Destruction\u003C\/a\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"http:\/\/www.wowhead.com\/?item=50170\"\u003EValanar's Other Signet Ring\u003C\/a\u003E\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"http:\/\/www.wowhead.com\/?item=50182\"\u003EBlood Queen's Crimson Choker\u003C\/a\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"http:\/\/www.wowhead.com\/?item=50360\"\u003EPhylactery of the Nameless Lich\u003C\/a\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"http:\/\/www.wowhead.com\/?item=50353\"\u003EDislodged Foreign Object\u003C\/a\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"http:\/\/www.wowhead.com\/?item=50458\"\u003EBizuri's Totem of Shattered Ice\u003C\/a\u003E\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"http:\/\/www.wowhead.com\/?item=49976\"\u003EBulwark of Smouldering Steel\u003C\/a\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u003Cspan style=\"font-size: small;\"\u003E\u003Ca href=\"http:\/\/www.wowhead.com\/?item=49968\"\u003EFrozen Bonespike\u003C\/a\u003E\u0026nbsp;\u003C\/span\u003E\u003C\/h1\u003E\u003Ch1\u003E\u0026nbsp;\u003C\/h1\u003E\u003Ch1\u003E\u003Ciframe align=\"left\" frameborder=\"0\" marginheight=\"0\" marginwidth=\"0\" scrolling=\"no\" src=\"http:\/\/rcm.amazon.com\/e\/cm?t=theswowe-20\u0026amp;o=1\u0026amp;p=8\u0026amp;l=bpl\u0026amp;asins=0744010519\u0026amp;fc1=000000\u0026amp;IS2=1\u0026amp;lt1=_blank\u0026amp;m=amazon\u0026amp;lc1=0000FF\u0026amp;bc1=000000\u0026amp;bg1=FFFFFF\u0026amp;f=ifr\" style=\"height: 245px; padding-right: 10px; padding-top: 5px; width: 131px;\"\u003E\u003C\/iframe\u003E\u0026nbsp;\u003C\/h1\u003E\u003Ch1\u003E\u0026nbsp;\u003C\/h1\u003E\u003Ch1\u003E\u0026nbsp;\u003C\/h1\u003E\u003Ch1\u003E\u0026nbsp;\u003C\/h1\u003E\u003Ch1\u003E\u0026nbsp;\u003C\/h1\u003E\u003Ch1\u003E\u0026nbsp;\u003C\/h1\u003E\u003Ch1\u003E\u0026nbsp;\u003C\/h1\u003E\u003Ch1\u003E\u0026nbsp;\u003C\/h1\u003E\u003Ch1\u003E\u003C\/h1\u003E\u003Ch1\u003E\u0026nbsp;\u003C\/h1\u003E\u003Ch1\u003E\u0026nbsp;\u003C\/h1\u003E\u003Ch1\u003E\u0026nbsp;\u003C\/h1\u003E\u003Ch1\u003E\u0026nbsp;\u003C\/h1\u003E\u003Ch1\u003E\u0026nbsp;\u003C\/h1\u003E\u003Ch1\u003E\u0026nbsp;\u003C\/h1\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/1487096391396060788\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/01\/332-elemental-shaman-best-in-slot-list.html#comment-form","title":"11 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/1487096391396060788"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/1487096391396060788"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/01\/332-elemental-shaman-best-in-slot-list.html","title":"3.3.2 Elemental Shaman Best in Slot List"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/3.bp.blogspot.com\/_Xs4Kp8f_JAk\/S2XG1QyusEI\/AAAAAAAAAQk\/Nkxc2vZGNLA\/s72-c\/shaman+Tier+10+full+pics.jpg","height":"72","width":"72"},"thr$total":{"$t":"11"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-7425242941405694438"},"published":{"$t":"2010-01-31T11:27:00.001-05:00"},"updated":{"$t":"2010-02-01T19:41:27.977-05:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Patch 3.3.2"}],"title":{"type":"text","$t":"Patch 3.3.2"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/S2WvYI4NzbI\/AAAAAAAAAQc\/9LV6r4feH6M\/s1600-h\/lich+king+1.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/S2WvYI4NzbI\/AAAAAAAAAQc\/9LV6r4feH6M\/s320\/lich+king+1.jpg\" \/\u003E\u003C\/a\u003E\u0026nbsp;\u003C\/div\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cbr \/\u003E\u003C\/div\u003EAfter checking on multiple sources and because Blizzard has stated there will be extended maintenance this week it looks like Patch 3.3.2 will arrive on Tuesday Feb 2.\u0026nbsp; With this minor content patch comes a nice buff to elemental damage from the DPS increase to Shamanism as well as the change to our 4 piece T10 armor set.\u0026nbsp; We should see the last wing of ICC released as well.\u0026nbsp; It looks like we will have a very busy week in Azeroth next week.\u0026nbsp;\u003Cbr \/\u003E\u003Cbr \/\u003EOfficial Patch Notes:\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cdiv class=\"blizzquote\"\u003E\u003Cspan style=\"font-size: small; line-height: 1.3em;\"\u003E\u003Cb\u003EWorld of Warcraft Client Patch 3.3.2\u003C\/b\u003E\u003C\/span\u003E\u003Cbr \/\u003E\u003Cbr \/\u003EThe latest test realm patch notes can always be found at \u003Ca href=\"http:\/\/www.worldofwarcraft.com\/patchnotes\/test-realm-patchnotes.html\" target=\"_blank\"\u003Ehttp:\/\/www.worldofwarcraft.com\/patchnotes\/test-realm-patchnotes.html\u003C\/a\u003E\u003Cbr \/\u003E\u003Cbr \/\u003EThe latest patch notes can always be found at \u003Ca href=\"http:\/\/www.worldofwarcraft.com\/patchnotes\/\" target=\"_blank\"\u003Ehttp:\/\/www.worldofwarcraft.com\/patchnotes\/\u003C\/a\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cb\u003EDungeons \u0026amp; Raids\u003C\/b\u003E\u003Cbr \/\u003E\u003Cb\u003EHalls of Stone\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EBrann Bronzebeard has been getting into shape and now feels comfortable walking faster when escorted.\u003C\/li\u003E\u003C\/ul\u003E\u003Cb\u003EThe Forge of Souls\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EThe Devourer of Souls will now cast Mirrored Souls less often.\u003C\/li\u003E\u003Cli\u003EThe Spell Reflect ability has been altered on several creatures. It now has a cast time, only has 2 charges, and has a 75% chance of reflecting spells.\u003C\/li\u003E\u003C\/ul\u003E\u003Cb\u003EThe Nexus\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EAnomalus will now use the Create Rift ability only once, down from 3 times.\u003C\/li\u003E\u003C\/ul\u003E\u003Cb\u003EThe Old Kingdom\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EElder Nadox now only gets one Ahn'Kahar Guardian during the encounter.\u003C\/li\u003E\u003Cli\u003EJadoga Shadowseeker now only ascends once during the encounter.\u003C\/li\u003E\u003Cli\u003ESeveral enemies between the Befouled Terrace and The Desecrated Altar have been removed or had their pathing altered.\u003C\/li\u003E\u003C\/ul\u003E\u003Cb\u003EPit of Saron\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EPlayers can now zone back into the instance if they are dead while encounters with Krick and Ick or Forgemaster Garfrost are in progress.\u003C\/li\u003E\u003C\/ul\u003E\u003Cb\u003EUtgarde Pinnacle\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003ESkadi the Ruthless can now be removed from his drake with 3 harpoon strikes, down from 5.\u003C\/li\u003E\u003Cli\u003ESvala Sorrowgrave now casts Ritual of the Sword 1 time during the encounter, down from 3.\u003C\/li\u003E\u003C\/ul\u003E\u003Cb\u003EVault of Archavon\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EToravon, the latest boss to join the Vault's giants and masters of the elements, is now accepting challengers in 10- and 25-player formats.\u003C\/li\u003E\u003C\/ul\u003E\u003Cb\u003EThe Violet Hold\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EThe time between a boss being defeated and a new portal opening has been decreased.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cb\u003EPvP\u003C\/b\u003E\u003Cbr \/\u003E\u003Cb\u003EArenas\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003ESeason 8 has officially begun featuring all-new rewards.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cimg alt=\"\" border=\"0\" src=\"http:\/\/static.mmo-champion.com\/mmoc\/images\/icons\/idruids.gif\" \/\u003E \u003Cb\u003E\u003Cspan style=\"color: #ff7d0a;\"\u003EDruid\u003C\/span\u003E\u003C\/b\u003E (\u003Ca href=\"http:\/\/www.mmo-champion.com\/class-druid\/\" target=\"_blank\"\u003E\u003Cspan style=\"color: orange;\"\u003EForums\u003C\/span\u003E\u003C\/a\u003E \/ \u003Ca href=\"http:\/\/talent.mmo-champion.com\/?druid\" target=\"_blank\"\u003E\u003Cspan style=\"color: orange;\"\u003ETalent Calculator\u003C\/span\u003E\u003C\/a\u003E)\u003Cbr \/\u003E\u003Cb\u003EBalance\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EEarth and Moon: This talent now increases the druid's spell damage by 2\/4\/6%, up from 1\/2\/3%.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cimg alt=\"\" border=\"0\" src=\"http:\/\/static.mmo-champion.com\/mmoc\/images\/icons\/ishamans.gif\" \/\u003E \u003Cb\u003E\u003Cspan style=\"color: #2459ff;\"\u003EShaman\u003C\/span\u003E\u003C\/b\u003E (\u003Ca href=\"http:\/\/www.mmo-champion.com\/class-shaman\/\" target=\"_blank\"\u003E\u003Cspan style=\"color: orange;\"\u003EForums\u003C\/span\u003E\u003C\/a\u003E \/ \u003Ca href=\"http:\/\/talent.mmo-champion.com\/?shaman\" target=\"_blank\"\u003E\u003Cspan style=\"color: orange;\"\u003ETalent Calculator\u003C\/span\u003E\u003C\/a\u003E)\u003Cbr \/\u003E\u003Cb\u003EElemental Combat\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EShamanism: This talent now provides 4\/8\/12\/16\/20% extra spell damage to Lightning Bolt\/Chain Lightning, up from 3\/6\/9\/12\/15%, and 5\/10\/15\/20\/25% to Lava Burst, up from 4\/8\/12\/16\/20%.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cimg alt=\"\" border=\"0\" src=\"http:\/\/static.mmo-champion.com\/mmoc\/images\/icons\/iwarlocks.gif\" \/\u003E \u003Cb\u003E\u003Cspan style=\"color: #9482ca;\"\u003EWarlock\u003C\/span\u003E\u003C\/b\u003E (\u003Ca href=\"http:\/\/www.mmo-champion.com\/class-warlock\/\" target=\"_blank\"\u003E\u003Cspan style=\"color: orange;\"\u003EForums\u003C\/span\u003E\u003C\/a\u003E \/ \u003Ca href=\"http:\/\/talent.mmo-champion.com\/?warlock\" target=\"_blank\"\u003E\u003Cspan style=\"color: orange;\"\u003ETalent Calculator\u003C\/span\u003E\u003C\/a\u003E)\u003Cbr \/\u003E\u003Cb\u003EAffliction\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EShadow Embrace: This effect can now stack up to 3 times, up from 2. However, the periodic healing reduction effect has been reduced from 3\/6\/9\/12\/15% to 2\/4\/6\/8\/10% per application.\u003C\/li\u003E\u003C\/ul\u003E\u003Cb\u003EDemonology\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EDemonic Pact: The damage bonus granted the warlock by this talent has been increased from 1\/2\/3\/4\/5% to 2\/4\/6\/8\/10%. The buff granted to a raid or party by this talent remains unchanged.\u003C\/li\u003E\u003C\/ul\u003E\u003Cb\u003EDestruction\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EConflagrate: The damage-over-time effect of Conflagrate has been increased to 40% of the spell's total damage, up from 20%.\u003C\/li\u003E\u003Cli\u003EEmpowered Imp: The pet bonus damage provided by this talent has been increased to 10\/20\/30%, up from 5\/10\/15%.\u003C\/li\u003E\u003Cli\u003EImproved Shadow Bolt: Damage done by Shadow Bolt increased by 2\/4\/6\/8\/10%, up from 1\/2\/3\/4\/5%.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cimg alt=\"\" border=\"0\" src=\"http:\/\/static.mmo-champion.com\/mmoc\/images\/icons\/iwarriors.gif\" \/\u003E \u003Cb\u003E\u003Cspan style=\"color: #c79c6e;\"\u003EWarrior\u003C\/span\u003E\u003C\/b\u003E (\u003Ca href=\"http:\/\/www.mmo-champion.com\/class-warrior\/\" target=\"_blank\"\u003E\u003Cspan style=\"color: orange;\"\u003EForums\u003C\/span\u003E\u003C\/a\u003E \/ \u003Ca href=\"http:\/\/talent.mmo-champion.com\/?warrior\" target=\"_blank\"\u003E\u003Cspan style=\"color: orange;\"\u003ETalent Calculator\u003C\/span\u003E\u003C\/a\u003E)\u003Cbr \/\u003E\u003Cb\u003EProtection\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EShield Slam: The damage scaling from block value for this ability now diminishes faster and diminishes starting at a lower block value. The difference should be negligible for players in high-end tanking armor. In addition, the threat caused by Shield Slam has been increased by 30%.\u003C\/li\u003E\u003Cli\u003EWarbringer: This talent no longer allows Charge and Intercept to break roots or snares. Intervene remains unaffected.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cb\u003EUser Interface\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003EThe party leader is now referred to as Guide in chat when a group is formed via the Dungeon Finder.\u003C\/li\u003E\u003Cli\u003EFixed a bug where players with Raid Assist capabilities were unable to perform a Ready Check.\u003C\/li\u003E\u003Cli\u003EFixed a bug where the first couple of tutorials were not displaying upon logging into the game.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cb\u003EItems\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul style=\"margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003ENew strength-based melee DPS rings are now available from representatives of the Ashen Verdict.\u003C\/li\u003E\u003Cli\u003ETier-10 Elemental Shaman 4-Piece Set Bonus: Redesigned. Successful Lava Burst casts now increase the duration of Flame Shock on the target by 6 seconds.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/div\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/7425242941405694438\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/01\/patch-332.html#comment-form","title":"1 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/7425242941405694438"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/7425242941405694438"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/01\/patch-332.html","title":"Patch 3.3.2"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/S2WvYI4NzbI\/AAAAAAAAAQc\/9LV6r4feH6M\/s72-c\/lich+king+1.jpg","height":"72","width":"72"},"thr$total":{"$t":"1"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-8500358085708648014"},"published":{"$t":"2010-01-26T19:13:00.001-05:00"},"updated":{"$t":"2010-01-29T00:15:11.303-05:00"},"title":{"type":"text","$t":"Elemental Shaman Buff INC!!!!!!!!!!!!!!!!!!!!"},"content":{"type":"html","$t":"From MMO\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cdiv style=\"color: blue;\"\u003EShamanism: This talent now increases your Lightning Bolt or Chain Lightning spell damage by 4\/8\/12\/16\/20% (Up from 3\/6\/9\/12\/15%) and Lava Burst spell damage by 5\/10\/15\/20\/25% (Up from 4\/8\/12\/16\/20%\u003C\/div\u003E\u003Cdiv style=\"color: blue;\"\u003E\u003Cbr \/\u003E\u003C\/div\u003E\u003Cdiv style=\"color: blue;\"\u003E\u003Cspan style=\"color: black;\"\u003EI can't believe it, Blizzard has finally recognized that elemental shaman's DPS is not keeping up with the rest of the DPS specs and tossed us a nice buff to Shamanism.\u003C\/span\u003E\u0026nbsp; \u003Cspan style=\"color: black;\"\u003EWith the recent changes to our T10 4piece bonus allowing us to toss out more LBs per encounter this really is a nice buff.\u0026nbsp;\u0026nbsp;\u003C\/span\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003C\/div\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/8500358085708648014\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/01\/elemental-shaman-buff-inc.html#comment-form","title":"1 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/8500358085708648014"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/8500358085708648014"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/01\/elemental-shaman-buff-inc.html","title":"Elemental Shaman Buff INC!!!!!!!!!!!!!!!!!!!!"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"thr$total":{"$t":"1"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-4223228254056148888"},"published":{"$t":"2010-01-17T20:49:00.002-05:00"},"updated":{"$t":"2010-01-19T10:38:09.025-05:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Tier 10"}],"title":{"type":"text","$t":"Tier 10 4-Piece Bonus Changes"},"content":{"type":"html","$t":"\u003Cdiv style=\"color: blue;\"\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cbr \/\u003E\u003C\/div\u003E\u003Cspan style=\"color: black;\"\u003EFrom MMO-Champion, \u003C\/span\u003E\u003Cbr \/\u003E\u003C\/div\u003E\u003Cdiv style=\"color: blue;\"\u003E\u003Cbr \/\u003E\u003C\/div\u003E\u003Cdiv style=\"color: blue;\"\u003EWe're not happy with Elemental 4PT10, even with the change Eyonix announced (not requiring Flame Shock for LvB to crit). I think we're likely to completely redo it. We'll try and post soon what we think that change will be so you can make gear choices accordingly.\u003Cbr \/\u003E\u003C\/div\u003E\u003Cdiv style=\"color: blue;\"\u003E\u003Cbr \/\u003EThe Shaman Tier 10 bonus has been redesigned and will no longer reduce the cooldown of Lava Burst or enable Lava Burst to be guaranteed to critical strike without Flame Shock present. Instead successful Lava Burst casts now increase the duration of Flame Shock on the target by 6 seconds.\u003Cbr \/\u003E\u003Cbr \/\u003EPlease note this is still a work in progress and we may end up with a different or modified bonus before the patch goes live.\u003Cbr \/\u003E\u003C\/div\u003E\u003Cdiv style=\"color: blue;\"\u003E\u003Cbr \/\u003E\u003C\/div\u003E\u003Cdiv style=\"color: blue;\"\u003E\u003Cspan style=\"color: black;\"\u003EWell if you have spent any time on Shaman forums lately you would have no doubt read that the community was not happy with the Tier 10 armor set 4-piece that went live in patch 3.3.\u0026nbsp; I must say I did not like it myself.\u0026nbsp; I am going to open this topic up to our readers and would like their input on the bonus as a blue post above proposed change. \u0026nbsp;\u003C\/span\u003E \u003Cbr \/\u003E\u003C\/div\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/4223228254056148888\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/01\/tier-10-4-piece-bonus-changes.html#comment-form","title":"6 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/4223228254056148888"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/4223228254056148888"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/01\/tier-10-4-piece-bonus-changes.html","title":"Tier 10 4-Piece Bonus Changes"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"thr$total":{"$t":"6"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-6185634024968599941"},"published":{"$t":"2010-01-12T09:10:00.001-05:00"},"updated":{"$t":"2010-01-19T09:55:44.058-05:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Patch 3.3"},{"scheme":"http://www.blogger.com/atom/ns#","term":"talents\/spec"}],"title":{"type":"text","$t":"Elemental Shaman Rotation in 3.3"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/4.bp.blogspot.com\/_Xs4Kp8f_JAk\/S1XH6R67b1I\/AAAAAAAAAP8\/iwZ2WU0jy_Q\/s1600-h\/shaman-shoulder.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"http:\/\/4.bp.blogspot.com\/_Xs4Kp8f_JAk\/S1XH6R67b1I\/AAAAAAAAAP8\/iwZ2WU0jy_Q\/s320\/shaman-shoulder.jpg\" \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\u003C\/div\u003EFirst let me say I know it has been a while since I posted any\u0026nbsp; new information on the Tavern.\u0026nbsp; Between work, real life and raiding I haven't had much time but things have finally settled down for me again.\u0026nbsp; I look forward to bringing you guys as much Elemental Shaman information as I can as we make our way through Icecrown Citadel and finally take down the Lich King.\u0026nbsp; I will also start working on gathering all Cataclysm information as it is released so Shamans are ready when it comes out later this year.\u003Cbr \/\u003E\u003Cbr \/\u003EI have spent a lot of time raiding and testing some new rotations for the Elemental spec since 3.3 has come out.\u0026nbsp; As we were going into 3.3 working our way through ToGC the top dps rotation had Chain Lightning being used after Lava Burst each time or even on cooldown if the encounter was not very mana\u0026nbsp; intensive.\u0026nbsp; Well in 3.3 this will not be the case. \u003Cbr \/\u003E\u003Cbr \/\u003EThe best Elemental Rotation in 3.3 no longer involves using Chain Lighting.\u0026nbsp; Now that statement may be misleading as you will still use CL but not after every Lava Burst.\u0026nbsp; The rotation you should be using now is Flame Shock, Lava Burst, Lightning Bolt until LvB is off cooldown.\u0026nbsp; The only time a CL should be cast on single target bosses is when you need a filler spell.\u0026nbsp; Remember you should never clip you Lava Burst cooldown by casting an extra LB but a CL just might fit in.\u0026nbsp; In 3.3 the haste levels that elemental shamans are reaching have brought the cast time of Lightning Bolt down so far that it no longer makes sense to have Chain Lightning in your standard rotation."},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/6185634024968599941\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/01\/elemental-shaman-rotation-in-33.html#comment-form","title":"30 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/6185634024968599941"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/6185634024968599941"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2010\/01\/elemental-shaman-rotation-in-33.html","title":"Elemental Shaman Rotation in 3.3"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/4.bp.blogspot.com\/_Xs4Kp8f_JAk\/S1XH6R67b1I\/AAAAAAAAAP8\/iwZ2WU0jy_Q\/s72-c\/shaman-shoulder.jpg","height":"72","width":"72"},"thr$total":{"$t":"30"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-1364901633806747540"},"published":{"$t":"2009-12-29T20:04:00.001-05:00"},"updated":{"$t":"2009-12-30T15:27:08.852-05:00"},"title":{"type":"text","$t":"Where have you been???"},"content":{"type":"html","$t":"What a holiday season !!!\u0026nbsp; I have been so busy this holiday season I took a couple weeks off from posting.\u0026nbsp; I just wanted to\u0026nbsp;let our readers know since I have started getting some emails asking if this Shaman blog is\u0026nbsp;over.\u0026nbsp; Actually things are about to start ramping up for the new year.\u0026nbsp; I have some cool new features in the works and quite a few posts to finish so look for some great reading in 2010.(edited) \u003Cbr \/\u003E\u003Cbr \/\u003EHappy New Year to All !!!\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ci\u003EHakawa\u0026nbsp;\u003C\/i\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/1364901633806747540\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/12\/where-have-you-been.html#comment-form","title":"2 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/1364901633806747540"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/1364901633806747540"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/12\/where-have-you-been.html","title":"Where have you been???"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"thr$total":{"$t":"2"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-1265502341107426178"},"published":{"$t":"2009-12-13T13:22:00.002-05:00"},"updated":{"$t":"2009-12-13T13:25:41.294-05:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Patch 3.3"}],"title":{"type":"text","$t":"Patch 3.3 An Early Review"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/4.bp.blogspot.com\/_Xs4Kp8f_JAk\/SyUxioyaMPI\/AAAAAAAAAPg\/MzMqm5-WNLk\/s1600-h\/153238.jpg\" imageanchor=\"1\" style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"http:\/\/4.bp.blogspot.com\/_Xs4Kp8f_JAk\/SyUxioyaMPI\/AAAAAAAAAPg\/MzMqm5-WNLk\/s320\/153238.jpg\" \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\u003C\/div\u003EPatch 3.3 has been out for a few days now and I wanted to share my initial impressions.\u0026nbsp; There has been a lot of content to try out with the new Dungeon Finder feature and Icecrown Citadel.\u0026nbsp; Lets take a look at some of the new content for 3.3 and break it down.\u003Cbr \/\u003E\u003Cbr \/\u003EIcecrown Citadel has been a nice change from Trial of the Crusader.\u0026nbsp; My guild cleared the first 4 bosses of 25 man on release night and our 10 man raiding groups cleared the wing the next night.\u0026nbsp; The first wing wasn't very challenging for our guild but the fights were really fun and I liked the encounter mechanics a lot.\u0026nbsp; The gunship battle is an epic fight and our Fire Nova makes spell is very useful for many of the fights plus it really does great damage on the thrash pulls.\u0026nbsp; I remember one of our tanks stating \"Wow the boss is right there\" when we entered ICC.\u0026nbsp; We did not it would take 30 minutes to clear all the thrash pulls to start the raid.\u0026nbsp; I almost missed thrash pulls since we pretty much stopped raiding Ulduar for the last month and a half.\u0026nbsp; I was lucky enough to get Frozen Bonespike on our first Lord Marrowgar kill. Lord Marrowgar has a ton of movement which sucks as an Elemental Shaman since we need to stand still to cast but the phases changes quick enough that the fight can be exciting.\u0026nbsp; We made quick work of Lady Deathwhisper and the Gunship Battle before we took on Deathbringer Saurfang.\u0026nbsp; This fight is just an awesome fight.\u0026nbsp; The mechanics of the fight realy make it a challenging fight, Blood Power took us out a couple times.\u0026nbsp; I really like this fight as elemental our raid leader assigned the Boomkin and myself to handle pushbacks on the adds.\u0026nbsp; It took our raid using everything from earthbind totems, frost novas and traps plus pushbacks to keep the adds in line.\u0026nbsp; The only complaint I have about the raid is is listening to Saurfang over and over if you wipe.\u0026nbsp; The story is great but not multiple times.\u0026nbsp; I am working on a Boss encounter raiding guide from an Elemental Shaman's point of view and will post the first 4 fights soon.\u0026nbsp;\u0026nbsp;\u0026nbsp; \u003Cbr \/\u003E\u003Cbr \/\u003EThe new Dungeon Finder feature is awesome.\u0026nbsp; As a shaman being able to queue for both dps and heals makes lets you get into a group in about 30 seconds on our battlegroup.\u0026nbsp; I do have some issues with it tho.\u0026nbsp; First the way Blizzard did the loot system should be refined, I think allowing player to DE loot through the interface is a great thing but letting a DE and Greed roll count as the same does not make sense.\u0026nbsp; If you want an item for an offspec you should be able to Greed roll on an item and not have to pick Need to make sure it does not get disenchanted.\u0026nbsp; If an enchanter selects Disenchant the should only win the item if no one has selected Need or Greed.\u0026nbsp; It seems simple to me that Need would be for a mainspec item, Greed would be for a offspec.\u0026nbsp; I think Blizzard should fix this.\u0026nbsp; I do like the way I have been matched up with people of similar gear but as many know gear does not always equal skill so you may find yourself in a frustrating group with the Dungeon Finder.\u0026nbsp; All in all I really like this new tool.\u003Cbr \/\u003E\u003Cbr \/\u003ESome of my first impressions on the changes for Elemental Shamans are positive.\u0026nbsp; I think the changes to Fire Elemental allow us to be very liberal with the use of this totem.\u0026nbsp; I had it available for every boss in ICC on both my 25 and 10 raids.\u0026nbsp; I know many shamans will not use Fire Elementals during boss fights but hopefully you are raiding with a Demonology Warlock so you can use your fire totems.\u0026nbsp; The reduction to Reincarnation's cooldown is a welcomed change, but my favorite new toy is Five Nova.\u0026nbsp; This spell some some really nice damage even if it has some disadvantages and is situational.\u0026nbsp; On trash pulls in ICC I have been able to keep up with the rest of the pure dps classes on the meters.\u0026nbsp; The spell was very helpful on the Gunship Battle and Saurfang encounters for bringing down the adds.\u0026nbsp; It does eat a ton of mana and the range is limited but as shamans build up experience on where to drop our fire totem and when to use this spell I feel it will be a great tool for us.\u003Cbr \/\u003E\u003Cbr \/\u003EFrom the first couple days this patch\u0026nbsp; looks very promising.\u0026nbsp; Icecrown Citadel seems to be a fitting end to the Wrath expansion and some of the changes Blizzard has implemented are very useful.\u0026nbsp; I can not wait for Icecrown's next wing.\u0026nbsp; So far Blizzard gets wo thumbs up on 3.3 \u0026nbsp;\u0026nbsp; \u0026nbsp;"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/1265502341107426178\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/12\/patch-33-early-review.html#comment-form","title":"3 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/1265502341107426178"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/1265502341107426178"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/12\/patch-33-early-review.html","title":"Patch 3.3 An Early Review"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/4.bp.blogspot.com\/_Xs4Kp8f_JAk\/SyUxioyaMPI\/AAAAAAAAAPg\/MzMqm5-WNLk\/s72-c\/153238.jpg","height":"72","width":"72"},"thr$total":{"$t":"3"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-6785434376844248552"},"published":{"$t":"2009-12-07T22:18:00.000-05:00"},"updated":{"$t":"2009-12-07T22:18:55.043-05:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Patch 3.3"}],"title":{"type":"text","$t":"Patch 3.3 Going Live Tomorrow, Patch Notes"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/2.bp.blogspot.com\/_Xs4Kp8f_JAk\/Sx3FbqnQ92I\/AAAAAAAAAPY\/NZe4axjNOKU\/s1600-h\/lich+king.jpg\" imageanchor=\"1\" style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"http:\/\/2.bp.blogspot.com\/_Xs4Kp8f_JAk\/Sx3FbqnQ92I\/AAAAAAAAAPY\/NZe4axjNOKU\/s320\/lich+king.jpg\" \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\u003C\/div\u003EIt has been confirmed that Patch 3.3 is going live tomorrow.\u0026nbsp; The Tavern has a bunch of 3.3 posts for you to look at including a complete recap of Elemental Shaman changes in 3.3.\u0026nbsp; So with the downtime and extended downtime I am sure we will see make sure you brush up on all of the changes.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/shamantavern.blogspot.com\/2009\/10\/elemental-shamans-and-patch-33.html\"\u003EPatch 3.3 Recap\u003C\/a\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/shamantavern.blogspot.com\/2009\/11\/icecrown-citadel-25-man-loot-for.html\"\u003E3.3 Elemental Gear\u003C\/a\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/shamantavern.blogspot.com\/2009\/11\/blizzards-vision-for-icecrown-citadel.html\"\u003EIcecrown Citadel Gating\u003C\/a\u003E\u003Cbr \/\u003E\u003Cbr \/\u003EThere are even more posts on Patch 3.3, just click on the 3.3 link in the navigation bar.\u003Cbr \/\u003E\u003Cbr \/\u003E3.3 Patch Notes\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cb\u003EGeneral\u003C\/b\u003E\u003Cbr \/\u003E\u003Cul\u003E\u003Cli\u003EIcecrown Citadel\u003Cul\u003E\u003Cli\u003EAll three wings of the 5-player dungeon are currently available for testing. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESelect encounters in the 10- and 25-player raid dungeon are available for limited testing. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EAdditional Icecrown Citadel raid content will be made available in future test builds. For more information and testing schedules please visit our Test Realm forum: \u003Ca href=\"http:\/\/forums.worldofwarcraft.com\/board.html?forumId=11572\u0026amp;sid=1\" onclick=\"return warn(this)\" target=\"_new\"\u003Ehttp:\/\/f\u003Cwbr\u003E\u003C\/wbr\u003Eorums.worldofwarcraft\u003Cwbr\u003E\u003C\/wbr\u003E.com\/board.html?forum\u003Cwbr\u003E\u003C\/wbr\u003EId=11572\u0026amp;sid=1\u003C\/a\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EQuel’D\u003Cwbr\u003E\u003C\/wbr\u003Eelar Quest Chain: The Battered Hilt, the item needed to start this quest line, can now be purchased from all glyph vendors on the public test realms. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ECharacter Creation: The descriptions for races, classes, and race\/class combinations have been improved to provide new players with a better idea of the roles and advantages of each class and race. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDazed: Creatures attacking a player from behind can no longer cause players level 1-5 to be dazed, and have a reduced chance to cause players level 6-10 to be dazed. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EKnockbacks no longer dismount players. If on a flying mount, you will be knocked back a short distance before being able to resume flying. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EThe existing \/welcome emote now greets\/welcomes targets (character says “hello”)\u003Cwbr\u003E\u003C\/wbr\u003E, while the new \/yw is for saying \"you're welcome.\"   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMany of the tail sweeps with knockback effects will no longer hit players’ pets. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ELevel 1 characters no longer start with food or water in their inventory. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EAttack is now called Auto Attack. The tooltip has been changed to reflect that the player will continue automatically attacking a target. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMeeting Stones: To use any Meeting Stone, it is only required that the character’s minimum level be 15. There is no maximum character level requirement for any Meeting Stone. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ECopied Test Realm characters will no longer be copied with their achievement history in order to better facilitate the character copy process.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cb\u003EClasses: General\u003C\/b\u003E\u003Cul\u003E\u003Cli\u003EArea-of-Effe\u003Cwbr\u003E\u003C\/wbr\u003Ect Damage Caps: We’ve redesigned the way area damage is capped when hitting many targets. Instead of a hard cap on total damage done, the game now caps the total damage done at a value equal to the damage the spell would do if it hit 10 targets. In other words, if a spell does 1000 damage to each target, it would hit up to 10 targets for 1000 each, but with more than 10 targets, each target would take 1000 damage divided by the number of targets. 20 targets would be hit for 500 damage each in that example. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EAttack: Level 1 druids, mages, priests, and warlocks will no longer start with the Attack button placed on their action bars by default. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDefault Equipment: Starting weapons are now more uniform. Rogues now start with a pair of daggers equipped. All other classes except shamans start with a 2-handed weapon equipped and the required skill already known. Shamans start with a 1-handed weapon and a shield, as they benefit more from the shield than they would from a 2-handed weapon. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlancing Blows: The mage, warlock, and priest classes no longer have an increased chance for their melee attacks to be glancing blows; and the damage penalty due to their glancing blows is the same as for other classes. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EHealth and Mana Regeneration: These regeneration rates have been increased by up to 200% for low level characters. As a player’s level increases, the regeneration rates gradually reduce, returning to normal rates at level 15. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPet Resilience: All player pets now get 100% of their master’s resilience. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESpell Mana Costs: These costs have been reduced for almost all lower level spell ranks. In general, if a spell decreased in cost with a higher level rank in patch 3.2.0, that spell now has the decreased cost at all ranks. In addition, spells learned before level 20 with reduced cast times and\/or durations have even further reduced mana costs, proportionate to their reduction in cast time or damage. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ETaunt Diminishing Returns: We’ve revised the system for diminishing returns on Taunt so that creatures do not become immune to Taunt until after 5 Taunts have landed. The duration of the Taunt effect will be reduced by 35% instead of 50% for each taunt landed. In addition, most creatures in the world will not be affected by Taunt diminishing returns at all. Creatures will only have Taunt diminishing returns if they have been specifically flagged for that behavior based on the design of a given encounter.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cb\u003ERaces: General\u003C\/b\u003E\u003Cul\u003E\u003Cli\u003EOrc and troll shamans now have their own unique totem art. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERacial Attribute Bonuses: These bonuses have been recalibrated to even out the amount of starting health on the various races. All races start with a standardized level of stamina, except for orcs, dwarves, and tauren who now start with 1 extra point of stamina. For each class, bonuses and penalties to all attributes have been adjusted so that each race has an equal attribute total. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EWill of the Forsaken now shares a 45-second cooldown with similar effects, including the Medallion of the Horde, Titan-Forged runes, Insignia of the Horde, etc.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cb\u003EPvP\u003C\/b\u003E\u003Cul\u003E\u003Cli\u003EArenas\u003Cul\u003E\u003Cli\u003EAll abilities that have base cooldowns of 10 minutes or longer cannot be used in Arenas, down from 15 minutes.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EBattleground\u003Cwbr\u003E\u003C\/wbr\u003Es\u003Cul\u003E\u003Cli\u003EBattleground Experience: Battleground experience gained is now based on the level of the player gaining experience, rather than the highest possible player level in that Battleground. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EAll level 71-80 Battleground daily quests will now award 25 Arena points in addition to their current rewards.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EWintergrasp\u003Cul\u003E\u003Cli\u003EYou must now have the following ranks to build or pilot siege vehicles:\u003Cul\u003E\u003Cli\u003ERank 2: Build\/pilot Catapults. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERank 3: Build\/pilot Demolishers. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERank 3: Build\/pilot Siege Engines.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cb\u003EDungeons \u0026amp; Raids\u003C\/b\u003E\u003Cul\u003E\u003Cli\u003ENaxxramas\u003Cul\u003E\u003Cli\u003EPlayers no longer need to kill the final bosses in all four wings of this dungeon in order to teleport to Sapphiron. Teleportation orbs have been added to allow players access back and forth from Sapphiron's lair.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EOculus\u003Cul\u003E\u003Cli\u003EAzure Ring Guardians agro distance changed from 50 to 40 yards. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMany bosses and creatures have had their total health reduced. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESeveral bosses and creatures have had cooldowns on specific abilities increased, effect durations reduced, and damage on some of these abilities reduced. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERing-Lord Conjurers and Sorceresses now hang out in packs of 4 instead of packs of 5. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EVehicle scaling on the drakes based on the rider’s item level has been increased to make them more powerful.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cimg src=\"http:\/\/static.mmo-champion.com\/mmoc\/images\/icons\/ideathknights.gif\" \/\u003E \u003Cb\u003E\u003Cspan style=\"color: #c41e3a;\"\u003EDeath Knight\u003C\/span\u003E\u003C\/b\u003E (\u003Cb\u003E\u003Ca href=\"http:\/\/www.mmo-champion.com\/class-death-knight\/\" style=\"color: orange;\"\u003EForums\u003C\/a\u003E \u003Cspan style=\"color: #0099ff;\"\u003E\/\u003C\/span\u003E \u003Ca href=\"http:\/\/talent.mmo-champion.com\/?deathknight\" style=\"color: orange;\"\u003ETalent Calculator\u003C\/a\u003E\u003C\/b\u003E)\u003Cul\u003E\u003Cli\u003EArmy of the Dead: The cooldown on this ability has been reduced from 20 minutes to 10 minutes. Army Ghoul damage dropped by 50%. Cannot be used in Arenas. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERaise Ally: The cooldown on this ability has been reduced from 15 minutes to 10 minutes. Cannot be used in Arenas.   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERune of the Stoneskin Gargoyle: There is now a 1-handed version of this rune in addition to the current 2-handed rune. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERune Strike: Threat generated by this ability increased by approximately 17%. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ETalents\u003Cul\u003E\u003Cli\u003EUnholy\u003Cul\u003E\u003Cli\u003ENight of the Dead: Now reduces the damage your pet takes from area-of-effect damage by 45\/90%, but no longer applies to area-of-effect damage caused by other players. In addition, this talent now reduces the cooldown of Army of the Dead by 2\/4 minutes, down from 5\/10 minutes. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EScourge Strike: Redesigned. The base ability now deals 50% weapon damage plus an additional amount as physical damage.  However, for each disease the death knight has on the target, the target will take additional shadow damage equal to 25% of the physical damage done. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EUnholy Blight: This talent now deals only 10% of Death Coil damage as a damage-over-time effect on the target.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cimg src=\"http:\/\/static.mmo-champion.com\/mmoc\/images\/icons\/idruids.gif\" \/\u003E \u003Cb\u003E\u003Cspan style=\"color: #ff7d0a;\"\u003EDruid\u003C\/span\u003E\u003C\/b\u003E (\u003Cb\u003E\u003Ca href=\"http:\/\/www.mmo-champion.com\/class-druid\/\" style=\"color: orange;\"\u003EForums\u003C\/a\u003E \u003Cspan style=\"color: #0099ff;\"\u003E\/\u003C\/span\u003E \u003Ca href=\"http:\/\/talent.mmo-champion.com\/?druid\" style=\"color: orange;\"\u003ETalent Calculator\u003C\/a\u003E\u003C\/b\u003E)\u003Cul\u003E\u003Cli\u003EProwl: This ability no longer has multiple ranks and penalizes movement speed by 30%. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERebirth: The cooldown on this spell has been lowered from 20 minutes down to 10 minutes. Cannot be used in Arenas. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERejuvenation\u003Cwbr\u003E\u003C\/wbr\u003E: The base duration on all ranks of this spell is now 15 seconds. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ETranquility: The cooldown on this spell has been reduced to 8 minutes, down from 10 minutes.   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ETalents\u003Cul\u003E\u003Cli\u003EBalance\u003Cul\u003E\u003Cli\u003EEclipse: This effect will not activate again within 15 seconds of either type of Eclipse effect firing, in addition to the existing 30-second cooldown for each type of Eclipse. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EForce of Nature: Health on the treants has been increased.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFeral Combat\u003Cul\u003E\u003Cli\u003EPredatory Strikes: The Predatory Swiftness buff from this talent now has an 8-second duration.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERestoration\u003Cul\u003E\u003Cli\u003EGift of the Earthmother: Redesigned. This talent now increases spell haste by 2\/4\/6\/8\/10% and reduces the base global cooldown of Lifebloom by 2\/4\/6\/8\/10% instead of its previous effects.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPets\u003Cul\u003E\u003Cli\u003EAvoidance (passive): Now reduces the damage your pets take from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cimg src=\"http:\/\/static.mmo-champion.com\/mmoc\/images\/icons\/ihunters.gif\" \/\u003E \u003Cb\u003E\u003Cspan style=\"color: #abd473;\"\u003EHunter\u003C\/span\u003E\u003C\/b\u003E (\u003Cb\u003E\u003Ca href=\"http:\/\/www.mmo-champion.com\/class-hunter\/\" style=\"color: orange;\"\u003EForums\u003C\/a\u003E \u003Cspan style=\"color: #0099ff;\"\u003E\/\u003C\/span\u003E \u003Ca href=\"http:\/\/talent.mmo-champion.com\/?hunter\" style=\"color: orange;\"\u003ETalent Calculator\u003C\/a\u003E\u003C\/b\u003E)\u003Cul\u003E\u003Cli\u003ECall Stabled Pet: Cooldown reduced from 30 minutes to 5 minutes. Cannot be used in Arenas. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDeterrence: Now also increases the chance for ranged attacks to miss the hunter by 100% while under its effect. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMisdirection\u003Cwbr\u003E\u003C\/wbr\u003E: Redesigned. Instead of having finite charges, it now begins a 4-second timer when the hunter using Misdirection performs a threat-generating attack, during which all threat generated by the hunter goes to the friendly target. In addition, multiple hunters can now misdirect threat to the same friendly target simultaneously. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ETalents\u003Cul\u003E\u003Cli\u003EBeast Mastery\u003Cul\u003E\u003Cli\u003EIntimidation\u003Cwbr\u003E\u003C\/wbr\u003E: If the hunter’s pet is in melee range of its target, the stun from Intimidation will now be applied immediately instead of on the pet’s next swing or attack.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPets\u003Cul\u003E\u003Cli\u003EAvoidance: This talent has been replaced by Culling the Herd. Hunter pets now innately take 90% less damage from area-of-effect abilities like all other class pets. This does not apply to area-of-effect damage caused by other players. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ECower: Redesigned. This ability no longer affects threat, and instead reduces damage taken by the pet by 40% for 6 seconds with a 45-second cooldown. While cowering, the pet’s movement speed is 50% of normal speed. Cower now only has a single rank and is available at pet level 20. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ECulling the Herd: This pet talent has replaced the Avoidance talent in the pet trees (Hunter pets now gain that benefit automatically without expenditure of talent points).  Culling the Herd increases pet and hunter damage by 1\/2\/3% for 10 seconds each time the pet deals a critical strike with Claw, Bite, or Smack. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDemoralizing Screech: The attack power reduction from this ability has been increased by 40%, equaling the maximum possible attack power reduction from the abilities of other classes. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EImproved Cower: Redesigned. This ability now reduces the movement penalty of Cower by 50%\/100%. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPet Leveling: Hunter pets now need only 5% of the experience a player needs to level, down from 10%. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EVenom Web Spray: Range increased from 20 yards to 30 yards. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EWeb: Range increased from 20 yards to 30 yards. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EWolverine Bite: This talent is now enabled when the pet lands a critical strike rather than from the target dodging the pet’s attacks. In addition, this talent no longer has a prerequisite.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cimg src=\"http:\/\/static.mmo-champion.com\/mmoc\/images\/icons\/images.gif\" \/\u003E \u003Cb\u003E\u003Cspan style=\"color: #69ccf0;\"\u003EMage\u003C\/span\u003E\u003C\/b\u003E (\u003Cb\u003E\u003Ca href=\"http:\/\/www.mmo-champion.com\/class-mage\/\" style=\"color: orange;\"\u003EForums\u003C\/a\u003E \u003Cspan style=\"color: #0099ff;\"\u003E\/\u003C\/span\u003E \u003Ca href=\"http:\/\/talent.mmo-champion.com\/?mage\" style=\"color: orange;\"\u003ETalent Calculator\u003C\/a\u003E\u003C\/b\u003E)\u003Cul\u003E\u003Cli\u003ETalents\u003Cul\u003E\u003Cli\u003EArcane\u003Cul\u003E\u003Cli\u003EArcane Empowerment: This talent now also grants 1\/2\/3% increased damage done by the mage’s party or raid for 10 seconds after the mage gets a critical strike with Arcane Explosion, Arcane Missiles, Arcane Barrage, or Arcane Blast.  This effect is exclusive with Ferocious Inspiration and Sanctified Retribution.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFire\u003Cul\u003E\u003Cli\u003EBlast Wave: The mana cost of this talent has been significantly reduced. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EBurning Determination: The duration of interrupt immunity granted by this talent is now 20 seconds. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDragon's Breath: The mana cost of this talent has been significantly reduced. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFirestarter: When this talent is triggered, it makes the next Flamestrike cost no mana in addition to being instant. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EImproved Scorch: The debuff from this talent no longer stacks, and instead can apply the full effect from a single cast of Scorch.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFrost\u003Cul\u003E\u003Cli\u003EDeep Freeze: This spell now deals a large amount of damage to targets permanently immune to stuns. In addition, when this ability deals damage it will no longer consume two charges of Fingers of Frost for those mages with the Shatter talent. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFingers of Frost: This talent now triggers immediately on casting a spell rather than being delayed until the spell strikes the target. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFrozen Core: This talent now also causes Ice Lance critical strikes to reduce the cast time of the mage’s next Frostbolt or Frostfire Bolt by 0.4\/0.7\/1 seconds.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPets\u003Cul\u003E\u003Cli\u003EAvoidance (passive): Now reduces the damage your pets take from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMirror Image: Health on the mirror images has been increased. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EWater Elemental: Waterbolt mana cost reduced by 80%.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cimg src=\"http:\/\/static.mmo-champion.com\/mmoc\/images\/icons\/ipaladins.gif\" \/\u003E \u003Cb\u003E\u003Cspan style=\"color: #f58cba;\"\u003EPaladin\u003C\/span\u003E\u003C\/b\u003E (\u003Cb\u003E\u003Ca href=\"http:\/\/www.mmo-champion.com\/class-paladin\/\" style=\"color: orange;\"\u003EForums\u003C\/a\u003E \u003Cspan style=\"color: #0099ff;\"\u003E\/\u003C\/span\u003E \u003Ca href=\"http:\/\/talent.mmo-champion.com\/?paladin\" style=\"color: orange;\"\u003ETalent Calculator\u003C\/a\u003E\u003C\/b\u003E)\u003Cul\u003E\u003Cli\u003EDivine Intervention: This ability now also removes Exhaustion or Sated from a target if the recipient is out of combat when the effect ends. In addition, the cooldown on this ability has been reduced from 20 minutes to 10 minutes. Cannot be used in Arenas. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFlash of Light: This spell no longer causes a heal-over-time effect unless the player has the Infusion of Light talent. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ELay on Hands: This ability will place Forbearance on the paladin if used on his or herself. It will not place Forbearance on others. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ETalents\u003Cul\u003E\u003Cli\u003EHoly\u003Cul\u003E\u003Cli\u003EAura Mastery: This effect of this talent has been reduced in duration to 6 seconds. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EInfusion of Light: This talent now causes the paladin’s Flash of Light spells to heal the target for 50\/100% of the Flash of Light healing amount over 12 seconds.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EProtection\u003Cul\u003E\u003Cli\u003EDivine Guardian: This talent no longer increases the amount of damage transferred to the paladin from Divine Sacrifice. Instead it causes all raid and party members to take 10\/20% reduced damage while Divine Sacrifice is active. In addition, the duration has been changed to 6 seconds, however the effect does not terminate when Divine Sacrifice is removed before its full duration. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDivine Sacrifice: Redesigned. The effect of Divine Sacrifice is now party-only and the maximum damage which can be transferred is now limited to 40% of the paladin’s health multiplied by the number of party members. In addition, the bug which allowed Divine Sacrifice to sometimes persist despite reaching its maximum damage has been fixed. Divine Sacrifice will now cancel as soon as its maximum damage value is exceeded in all cases. Finally, Damage which reduces the paladin’s health below 20% now cancels the effect early.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERetribution\u003Cul\u003E\u003Cli\u003ERepentance: This crowd control effect will no longer break early from the damage done by Righteous Vengeance.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cwbr\u003E\u003C\/wbr\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cimg src=\"http:\/\/static.mmo-champion.com\/mmoc\/images\/icons\/ipriests.gif\" \/\u003E \u003Cb\u003E\u003Cspan style=\"color: white;\"\u003EPriest\u003C\/span\u003E\u003C\/b\u003E (\u003Cb\u003E\u003Ca href=\"http:\/\/www.mmo-champion.com\/class-priest\/\" style=\"color: orange;\"\u003EForums\u003C\/a\u003E \u003Cspan style=\"color: #0099ff;\"\u003E\/\u003C\/span\u003E \u003Ca href=\"http:\/\/talent.mmo-champion.com\/?priest\" style=\"color: orange;\"\u003ETalent Calculator\u003C\/a\u003E\u003C\/b\u003E)\u003Cul\u003E\u003Cli\u003EDivine Hymn: The cooldown on this spell has been reduced to 8 minutes, down from 10 minutes. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPower Word: Shield: This spell can now be cast on non-raid\/party friendly targets. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ETalents\u003Cul\u003E\u003Cli\u003EShadow\u003Cul\u003E\u003Cli\u003EImproved Devouring Plague: This spell now deals 10\/20\/30% of its total periodic effect instantly, up from 5\/10\/15%. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMind Flay: The range of this ability has been increased to 30 yards, up from 20. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EShadowform: This talent also now causes Devouring Plague and Vampiric Touch to benefit from haste. Both the period length and the duration of these spells will be reduced by haste. In addition, the mana cost has been reduced from 32% to 13% of base mana. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EVampiric Embrace: This ability is now provides a 30-minute buff that cannot be dispelled, instead of a target debuff and only generates healing for single-target shadow damage spells.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPet\u003Cul\u003E\u003Cli\u003EAvoidance (passive): Now reduces the damage your pet takes from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cimg src=\"http:\/\/static.mmo-champion.com\/mmoc\/images\/icons\/irogues.gif\" \/\u003E \u003Cb\u003E\u003Cspan style=\"color: #fff569;\"\u003ERogue\u003C\/span\u003E\u003C\/b\u003E (\u003Cb\u003E\u003Ca href=\"http:\/\/www.mmo-champion.com\/class-rogue\/\" style=\"color: orange;\"\u003EForums\u003C\/a\u003E \u003Cspan style=\"color: #0099ff;\"\u003E\/\u003C\/span\u003E \u003Ca href=\"http:\/\/talent.mmo-champion.com\/?rogue\" style=\"color: orange;\"\u003ETalent Calculator\u003C\/a\u003E\u003C\/b\u003E)\u003Cul\u003E\u003Cli\u003EDeadly Poison: In addition to its existing effects, when a rogue applies Deadly Poison to a target which has already reached the maximum number of applications, this will also trigger the poison which the rogue is using on his or her other weapon. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDual Wield: Rogues now know this ability upon logging into the game at level 1. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EStealth: This ability no longer has multiple ranks. While active, the single rank of this ability (available at level 1) allows rogues to move at 70% movement speed. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ETalents\u003Cul\u003E\u003Cli\u003EAssassinatio\u003Cwbr\u003E\u003C\/wbr\u003En\u003Cul\u003E\u003Cli\u003EImproved Poisons: Bonus chance to trigger Deadly Poison from this talent increased. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMurder: This talent now provides a flat damage increase of 2\/4% against all targets, instead of only targets which do not appear in Icecrown.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESubtlety\u003Cul\u003E\u003Cli\u003EPreparation: The cooldown on this ability has been reduced to 8 minutes, down from 10 minutes. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFilthy Tricks: The cooldown reduction this talent provides for Preparation has been reduced to 1.5\/3 minutes, down from 2.5\/5 minutes.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cimg src=\"http:\/\/static.mmo-champion.com\/mmoc\/images\/icons\/ishamans.gif\" \/\u003E \u003Cb\u003E\u003Cspan style=\"color: #2459ff;\"\u003EShaman\u003C\/span\u003E\u003C\/b\u003E (\u003Cb\u003E\u003Ca href=\"http:\/\/www.mmo-champion.com\/class-shaman\/\" style=\"color: orange;\"\u003EForums\u003C\/a\u003E \u003Cspan style=\"color: #0099ff;\"\u003E\/\u003C\/span\u003E \u003Ca href=\"http:\/\/talent.mmo-champion.com\/?shaman\" style=\"color: orange;\"\u003ETalent Calculator\u003C\/a\u003E\u003C\/b\u003E)\u003Cul\u003E\u003Cli\u003EEarth Elemental Totem: The cooldown for this totem has been reduced from 20 minutes to 10 minutes. Cannot be used in Arenas. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFire Elemental Totem: The cooldown for this totem has been reduced from 20 minutes to 10 minutes. Cannot be used in Arenas. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFire Nova Totem: This totem has been replaced with a new spell, Fire Nova, which is available at the same ranks as the old Fire Nova Totem. Existing characters will automatically learn this new spell in place of the totem. With a Fire Totem active, shamans will be able to use Fire Nova (fire magic) to emit the same area-of-effect damage as the old Fire Nova Totem from the active Fire Totem, not consuming the totem in the process. Fire Nova will activate a 1.5-second global cooldown when used and has a 10-second spell cooldown. The caster must be within 30 yards of the totem to use this ability, but does not need to be within line of sight of the totem. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EReincarnatio\u003Cwbr\u003E\u003C\/wbr\u003En: The cooldown on this spell has been lowered from 60 minutes down to 30 minutes.   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ETalents\u003Cul\u003E\u003Cli\u003EElemental Combat\u003Cul\u003E\u003Cli\u003EElemental Mastery: This talent now increases spell haste by 15% instead of critical strike chance while active. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EImproved Fire Nova Totem: Renamed Improved Fire Nova. This talent now provides an additional 10\/20% damage to the spell and reduces the cooldown by 2\/4 seconds.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EEnhancement\u003Cul\u003E\u003Cli\u003EEarth’\u003Cwbr\u003E\u003C\/wbr\u003Es Grasp: This talent now also reduces the cooldown of the Stoneclaw and Earthbind totems by 15\/30%.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERestoration\u003Cul\u003E\u003Cli\u003EImproved Reincarnation: This talent now reduces the cooldown of Reincarnation by 7\/15 minutes, down from 10\/20 minutes. Reincarnation cannot be used in Arenas.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cimg src=\"http:\/\/static.mmo-champion.com\/mmoc\/images\/icons\/iwarlocks.gif\" \/\u003E \u003Cb\u003E\u003Cspan style=\"color: #9482ca;\"\u003EWarlock\u003C\/span\u003E\u003C\/b\u003E (\u003Cb\u003E\u003Ca href=\"http:\/\/www.mmo-champion.com\/class-warlock\/\" style=\"color: orange;\"\u003EForums\u003C\/a\u003E \u003Cspan style=\"color: #0099ff;\"\u003E\/\u003C\/span\u003E \u003Ca href=\"http:\/\/talent.mmo-champion.com\/?warlock\" style=\"color: orange;\"\u003ETalent Calculator\u003C\/a\u003E\u003C\/b\u003E)\u003Cul\u003E\u003Cli\u003ECreate Soulstone: The cooldown on this spell and duration of its buff have been lowered from 30 minutes down to 15 minutes. Cannot be used in Arenas. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ETalents\u003Cul\u003E\u003Cli\u003EAffliction\u003Cul\u003E\u003Cli\u003EImproved Drain Soul: This talent now reduces threat by 10%\/20%, up from 5%\/10%. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EImproved Felhunter: This talent now also reduces the cooldown on the felhunter’s Shadow Bite ability by 2\/4 seconds. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EShadow Mastery: This talent now also increases the damage done by the felhunter’s Shadow Bite ability by 3\/6\/9\/12\/15%.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDemonology\u003Cul\u003E\u003Cli\u003EDecimation: Redesigned. When Shadowbolt, Incinerate or Soul Fire hit a target that is at or below 35% health, the cast time of Soul Fire is reduced by 20\/40% for 8 seconds. Soul Fires cast under the effect of Decimation cost no shards. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDemonic Pact: This talent now also increases the warlock's spell damage by 1\/2\/3\/4\/5%. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMolten Core: Redesigned. This talent now increases the duration of Immolate by 3\/6\/9 seconds and provides a 4\/8\/12% chance to gain the Molten Core effect when Corruption deals damage. The Molten Core effect empowers the next 3 Incinerate or Soul Fire spells cast within 15 seconds (Incinerate: increases damage done by 6\/12\/18% and reduces cast time by 10\/20\/30%; Soul Fire: increases damage done by 6\/12\/18% and increases critical strike chance by 5\/10\/15%). Molten Core now has a new spell effect.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDestruction\u003Cul\u003E\u003Cli\u003EConflagrate: Redesigned. This talent now consumes an Immolate or Shadowflame effect on the enemy target to instantly deal damage equal to 9 seconds of Immolate or 8 seconds of Shadowflame, and causes additional damage over 3 seconds equal to 3 seconds of Immolate or 2 seconds of Shadowflame. In addition, the periodic damage of Conflagrate is capable of critically striking the afflicted target. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDestructive Reach: This talent now reduces threat by 10%\/20%, up from 5%\/10%. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERuin: This talent now also increases the critical strike damage bonus of the imp’s Firebolt spell by 100%.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPets\u003Cul\u003E\u003Cli\u003EAvoidance (passive): Now reduces the damage your pets take from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDoomguard\/In\u003Cwbr\u003E\u003C\/wbr\u003Efernal: These pets now innately have Avoidance like all other warlock pets. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EInferno: The cooldown on this summoning spell has been reduced from 20 minutes to 10 minutes. Cannot be used in Arenas. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EShadow Bite: This pet ability now does 15% increased damage for each of the warlock’s damage-over-time effects on the target. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESummon Imp: This ability is now available from the trainer for level 1 warlocks and no longer requires a quest to learn.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cimg src=\"http:\/\/static.mmo-champion.com\/mmoc\/images\/icons\/iwarriors.gif\" \/\u003E \u003Cb\u003E\u003Cspan style=\"color: #c79c6e;\"\u003EWarrior\u003C\/span\u003E\u003C\/b\u003E (\u003Cb\u003E\u003Ca href=\"http:\/\/www.mmo-champion.com\/class-warrior\/\" style=\"color: orange;\"\u003EForums\u003C\/a\u003E \u003Cspan style=\"color: #0099ff;\"\u003E\/\u003C\/span\u003E \u003Ca href=\"http:\/\/talent.mmo-champion.com\/?warrior\" style=\"color: orange;\"\u003ETalent Calculator\u003C\/a\u003E\u003C\/b\u003E)\u003Cul\u003E\u003Cli\u003EVictory Rush: This ability is now trainable at level 6. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ETalents\u003Cul\u003E\u003Cli\u003EProtection\u003Cul\u003E\u003Cli\u003EDamage Shield: This ability will no longer trigger any chance-on-hit effects from the warrior or the opponent it damages.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cb\u003EUser Interface\u003C\/b\u003E\u003Cul\u003E\u003Cli\u003EMany of the default Interface Options settings have been changed for greater ease of use by new players. Existing players who create new characters may want to review the Interface Options in the event that the default settings feel different. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EQuest Tracking Feature\u003Cul\u003E\u003Cli\u003EPlayers can now track quest objectives on the map (‘M’ key).   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EQuest Log\u003Cul\u003E\u003Cli\u003EA Show Map button has been added to the Quest Log. Selecting a quest and pressing this button will open the map for the zone in which the quest objective is located displaying the associated area of interest. Any other active quests in a player’s Quest Log for that zone will also be displayed.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMap\u003Cul\u003E\u003Cli\u003EThe map interface has been separated into four separate panes: a map pane (left), a pane listing active quest names for the zone being viewed (right), a pane listing the full quest text for any highlighted quest (bottom left), and a pane listing the quest rewards for any highlighted quest (bottom right). \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EAll active quests listed in the right pane for the zone being viewed on the map will be assigned a number. These numbers will be displayed on the map according to the areas of interest for each quest. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EHighlighting a quest name in the right pane will highlight the corresponding area of interest on the map in the left pane, show its quest text in the lower left pane, and list the quest rewards in the lower right pane. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGiven that some quest objectives can be achieved in multiple locations within a given zone, highlighting such a quest will highlight an area of interest closest in proximity to the character’s current location. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EThis feature can be disabled by un-checking the Show Quest Objectives box in the bottom right corner of the new map interface, restoring the map to its standard full-screen display. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EClicking on the arrow in the top right corner of the new map interface will hide all but the map pane, bringing the map out of full-screen mode and allowing players to leave it open while navigating a zone or engaging in combat.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EObjectives Tracking\u003Cul\u003E\u003Cli\u003EThis frame has been improved to offer new functionality and can be used with the new shrunken map option. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EThe Objectives frame is now docked below the mini-map next to the right 2 action bars and will track up to 10 quests for a zone. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ENumbers have been added next to each quest name and objective corresponding with those areas of interest displayed on the map.  \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EIf a quest objective has been completed, the number will be replaced with a yellow question mark symbol. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EThe arrow button in the top right corner of the Objectives frame can be used to toggle between minimizing and maximizing the quest objective display.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EQuest Difficulty Tracking\u003Cul\u003E\u003Cli\u003EThis feature is off by default and can be enabled in the Objectives window from the Interface Options menu. Turning this feature on will color-code all quest names displayed in the map interface according to difficulty (grey, green, yellow, orange, and red).\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDungeon Finder\u003Cul\u003E\u003Cli\u003EThis feature has replaced the Looking For Group tool and provides all-new dungeon party creation functionality.\u003Cul\u003E\u003Cli\u003EPlayers can join as individuals, as a full group, or a partial group to look for additional party members. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGroups using this tool will be able to teleport directly to the selected instance. Upon leaving the instance, players will be returned to their original location. If any party member needs to temporarily leave the instance for reagents or repairs, they will have the option to teleport back to the instance. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPlayers can choose the Random Dungeon option.\u003Cul\u003E\u003Cli\u003EThe Heroic Wrath of the Lich King Daily Random Dungeon option will award two Emblems of Frost no more than once a day. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EThe normal Wrath of the Lich King Daily Random Dungeon option will award two Emblems of Triumph no more than once a day. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EContinuing to complete Wrath of the Lich King Heroic instances using the Daily Random Dungeon option will award players two additional Emblems of Triumph each time. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDaily Heroic and normal dungeon quests have been removed. These quests have been replaced with weekly raid quests (see the “Quests” section for details). \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ELevel-approp\u003Cwbr\u003E\u003C\/wbr\u003Eriate rewards will be offered to players who choose the Random Dungeon option for pre-Wrath of the Lich King dungeons. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPlayers can be placed in a group for a random dungeon no more than once every 15 minutes. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERandom Dungeon rewards will be placed in each player’s inventory automatically upon completion of the dungeon (final boss killed). A pop-up notification will display any rewards earned through the Dungeon Finder.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EInstead of choosing a random dungeon, players can also choose specific dungeons appropriate for their level range. Multiple instances can be selected at one time. The feature no longer limits the choice to look for only 3 dungeon groups at one time. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPick-Up Groups\u003Cul\u003E\u003Cli\u003ECross-realm instances are now available and use an improved matchmaking system to assist players in looking for additional party members. As with Battlegrounds, the realms in each Battlegroup are connected. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EAs part of the matchmaking system, some of the more difficult dungeons will have a minimum gear requirement. Players also need to meet the requirements for dungeons that require attunement, such as keys or quests. If a player does not meet the requirements for a particular dungeon, a lock icon will be displayed next to that dungeon. Hovering over this icon will display the requirements which have not been met. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EOnly conjured items and loot dropped in a dungeon for which other party members are eligible can be traded between players from different realms. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EA Vote Kick feature will be available in the event a member of a party is not performing to the expectations of the other members. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPlayers who leave the group prematurely are subject to a Deserter debuff preventing them from using the Dungeon Finder for 15 minutes. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EIf an existing group loses a member, the leader will be asked if he or she wants to continue the dungeon. Choosing to continue will automatically place the group back into the Dungeon Finder queue. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EA Player will not be placed in a group with people on his or her Ignore list. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPlayers who take part in groups who have one or more members who have been matched with them randomly from within the Dungeon Finder will receive extra rewards, up to and including the coveted Perky Pug non-combat pet. The more random players with whom one groups, the faster the pet can be obtained. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EThe Need Before Greed loot system will be the unalterable default looting system for pick-up groups in the Dungeon Finder and has been updated.\u003Cul\u003E\u003Cli\u003ENeed Before Greed will now recognize gear appropriate for a class in three ways: the class must be able to equip the item, pure melee will be unable to roll on spell power items, and classes are limited to their dominant armor type (ex. paladins for plate). All items will still be available via Greed rolls as well as the new Disenchant option should no member be able to use the item. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPlayers will be able to roll on items with a required minimum level higher than a player’s current level.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ELooking For Raid\u003Cul\u003E\u003Cli\u003EThere is a new Looking For Raid option available to players that can be accessed via the Raid Information screen in the interface or by typing “\/LFR.”\u003Cul\u003E\u003Cli\u003EPlayers will be able to browse the system manually for any other players looking for a raid dungeon group. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EWhile browsing LFR players may sort the list ascending or descending by left-clicking the following headers: Name, Level, Class, Tank Role, Healer Role, and Damage Role. The crown is the Leader Role (representing a raid group with 2 or more people). Players can left-click on this header to sort the list with groups at the top or at the bottom. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EHovering over players listed in LFR will display their name, class, level, roles and comments. Hovering over a raid\/group will display the leader’s name, the raid information (number of people in the raid), comments, if there are any bosses dead (and which ones), and if there are any friends from your Friends list or ignored players from your Ignore list in the raid group.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EThe Looking For Group chat channel has returned and can be accessed in all major cities (similar to the Trade chat channel) without the use of the Dungeon Finder interface. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPlayers may only be queued or listed in one of the following systems at a time: Dungeons, LFR, Battlegrounds, or Arenas. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EIgnore List: The amount of characters a person can ignore has been increased to 50. In addition, players on other realms can be placed on the Ignore list. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EBuffs and Debuffs: This is a new section added to Interface Options.\u003Cul\u003E\u003Cli\u003ENew option - Castable Debuffs: Enabling this will cause only debuffs you have cast on an enemy target to appear. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ENew option - Consolidate Buffs: Enabling this adds a buff consolidation box near the mini-map. Very short term buffs (e.g. Replenishment) and very long term buffs (e.g. Prayer of Fortitude) are filtered into the buff box. The icons are stacked here, but they can still be seen by moving the mouse cursor over the buff box. Long term buffs will move out of the box when they are about to expire. Buffs such as important procs (e.g. Art of War, Maelstrom Weapon), cooldowns (e.g. Bloodlust \/ Heroism, Combustion) or limited in range (e.g. totems and paladin auras) are always displayed.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ETutorial System: The tutorial pop-ups are now larger, contain images, and better try to direct players to the relevant locations or user interface elements on the screen. In addition, several new tips have been added, while some existing tips will now appear at more appropriate times for new players. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDungeon \u0026amp; Raid Difficult Display: A group’s dungeon or raid difficulty setting will now be displayed via an icon off of the mini-map. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGroup Disenchanting Option: In addition to rolling Need or Greed on items, players now have the option to elect for an item to be disenchanted if an enchanter of the appropriate skill level is in the group. Disenchant works exactly like Greed except if a player wins the Greed roll, they will receive the disenchanted materials instead. Players who choose Need will always win the item and will always beat those that choose Greed or Disenchant. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ELag Reports: Players can now report high latency or lag by accessing the Help Request menu. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EUnit Nameplates\u003Cul\u003E\u003Cli\u003EThe range at which players can see unit nameplates has been increased by 40 yards. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EUnit nameplates are now subject to line-of-sight limitations in certain situations (this does not pertain to objects like Arena pillars or bridges). \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPlayers can now adjust select unit nameplate display settings listed below under Interface Options via the Names tab.\u003Cul\u003E\u003Cli\u003EFriendly\/ene\u003Cwbr\u003E\u003C\/wbr\u003Emy pet nameplates can be toggled. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EEnemy totem nameplates can be toggled (friendly totem nameplates are never displayed). \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPlayers can choose whether or not unit nameplates overlap.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EUnit nameplates for critters are never displayed.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ENon spell-based tracking now persists through logout. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EAny party member may mark targets (this does not apply to raid groups).   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPlayers will be warned when their talents are reset due to a new patch. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003E“\/Sett\u003Cwbr\u003E\u003C\/wbr\u003Eitle” command has been added. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EInstant quest text is on by default. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ETentative status added for calendar responses. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPlayers below level 10 may not join raids. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EIgnore list expanded to 50 to match the friends list. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EUnit frames added for special encounters. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EInterface element added next to the mini-map to show what dungeon you are in (ex: 10- and 25-player Heroic dungeons marked with a skull). \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EExperience earned for a quest will display in the Quest Rewards section. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EConfirmation box added when buying stable slots. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMacro Changes\u003Cul\u003E\u003Cli\u003ESymbol “@” added as a synonym for “target=”\u003Cwbr\u003E\u003C\/wbr\u003E;. For example, “\/cast [@focus] Flash Heal”.   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ENew macro conditionals: “vehicleui”\u003Cwbr\u003E\u003C\/wbr\u003E (if the player has a vehicle UI) and “unithasvehicl\u003Cwbr\u003E\u003C\/wbr\u003Eeui” (if the target of the macro has a vehicle UI).\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EAddon Author Changes\u003Cul\u003E\u003Cli\u003E“regis\u003Cwbr\u003E\u003C\/wbr\u003EterForClicks” added to xml buttons. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003E“Mouse\u003Cwbr\u003E\u003C\/wbr\u003EIsOver” has been converted to a “C” function for increased efficiency (e.g. \/dump PlayerFrame:IsMouseO\u003Cwbr\u003E\u003C\/wbr\u003Ever() ).   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EWhen an addon file is loaded, the addon name and an addon table are passed to the file through ‘…’. The same addon table is passed to every file loaded by a particular TOC file (example at the top of a Lua file: “local addonName, addonTable = …;”. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003E“motio\u003Cwbr\u003E\u003C\/wbr\u003EnScriptsWhileDisabled\u003Cwbr\u003E\u003C\/wbr\u003E” attribute added to buttons. This allows “OnEnter”\u003Cwbr\u003E\u003C\/wbr\u003E; and “OnLeave”\u003Cwbr\u003E\u003C\/wbr\u003E; to fire while the button is disabled. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003E“GetFi\u003Cwbr\u003E\u003C\/wbr\u003EleHeight()” and “GetFileWidth(\u003Cwbr\u003E\u003C\/wbr\u003E)” added to Texture objects. 0 is returned if no texture file is associated with the texture.   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EYou can now query for a list of completed quests with “QueryQuestsCo\u003Cwbr\u003E\u003C\/wbr\u003Empleted()” then wait for the “QUEST_QUERY_C\u003Cwbr\u003E\u003C\/wbr\u003EOMPLETE” event, and call “GetQuestsComp\u003Cwbr\u003E\u003C\/wbr\u003Eleted(\u003Cluatable\u003E\u003Cwbr\u003E\u003C\/wbr\u003E)”.\u003C\/luatable\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFor additional notes on Lua and XML changes please visit the UI \u0026amp; Macros Forum: \u003Ca href=\"http:\/\/forums.worldofwarcraft.com\/board.html?sid=1\u0026amp;forumId=11114\" onclick=\"return warn(this)\" target=\"_new\"\u003Ehttp:\/\/f\u003Cwbr\u003E\u003C\/wbr\u003Eorums.worldofwarcraft\u003Cwbr\u003E\u003C\/wbr\u003E.com\/board.html?sid=1\u003Cwbr\u003E\u003C\/wbr\u003E\u0026amp;forumId=1111\u003Cwbr\u003E\u003C\/wbr\u003E4\u003C\/a\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cb\u003EGraphics\u003C\/b\u003E\u003Cul\u003E\u003Cli\u003EA new feature has been added to the D3D graphics engine to improve texture management (particularly for Windows XP users). If you are experiencing random crashes related to file read errors or out of memory, this new backend may help.  To enable the new backend, add the following line to your Config.WTF file: SET gxApi \"d3d9ex\". For more information please visit our Test Realm forum: \u003Ca href=\"http:\/\/forums.worldofwarcraft.com\/board.html?forumId=11572\u0026amp;sid=1\" onclick=\"return warn(this)\" target=\"_new\"\u003Ehttp:\/\/f\u003Cwbr\u003E\u003C\/wbr\u003Eorums.worldofwarcraft\u003Cwbr\u003E\u003C\/wbr\u003E.com\/board.html?forum\u003Cwbr\u003E\u003C\/wbr\u003EId=11572\u0026amp;sid=1\u003C\/a\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cb\u003EProfessions\u003C\/b\u003E\u003Cul\u003E\u003Cli\u003EEnchanting\u003Cul\u003E\u003Cli\u003EEnchant Weapon - Black Magic: This enchantment now sometimes increases haste rating for the caster rather than inflicting the caster’s target with a damage-over-time effect. It is also now triggered by landing any harmful spell rather than inflicting damage with a spell. \u003Cbr \/\u003EEnchant Weapon - Unholy: This enchantment now inflicts Shadow damage in addition to its original effect.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFirst Aid\u003Cul\u003E\u003Cli\u003EThe training costs for most bandages have been reduced.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFishing\u003Cul\u003E\u003Cli\u003EThe all-new Kalu’ak Fishing Derby, a test of fishing skill with a healthy dash of luck, has come to Northrend! Every Wednesday beginning at 8 PM players can try to catch the elusive Blacktip Shark. Elder Clearwater sits in Dalaran for one hour awaiting the return of the quickest, most experienced fisher to bring him this shark. This champion fisher will be rewarded in-kind for returning with the first catch. Those who aren’t able to return with the first catch will still receive just reward for getting the Blacktip Shark to Elder Clearwater before he takes his leave. It is said that these sharks’ favorite meal are the bite-sized Pygmy Suckerfish. Perhaps a hook in their waters will do the trick.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMining\u003Cul\u003E\u003Cli\u003EEnchanted Thorium: This ability now uses the Mining skill and is learned from trainers at a skill level of 250.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cb\u003EQuests\u003C\/b\u003E\u003Cul\u003E\u003Cli\u003EWeekly raid quests are now available from Archmage Lan'dalock in Dalaran. Every Tuesday at 3 AM the Council of Six will choose a different strategic target that must die from either: The Obsidian Sanctum, Naxxramas, The Eye of Eternity, Ulduar, Trial of the Crusader, or Icecrown Citadel. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFor the various Icecrown Bomber quests at Aldur'thar: The Desolation Gate, players can now choose to eject from their bomber seats mid-run. If you do so, a rescue vehicle will transport your character back to the safety of your infra-green platform. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EAzure Drakes and Dragons will now attack back when attacked by characters not riding Wyrmrest Defenders. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EBrittle Revenants, quest creatures fought for the Sons of Hodir daily quest “Hot and Cold,” no longer cast Shield Slam.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cb\u003EAchievements\u003C\/b\u003E\u003Cul\u003E\u003Cli\u003EThe Achievements to get exalted with the Warsong Gulch, Arathi Basin, and Alterac Valley factions have been removed from their respective “Master of” Meta-Achievements. Special titles will be offered to those who reach exalted with these factions. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003E“The Party’s Over” has been removed from Achievements and is no longer a part of the “Glory of the Hero” Meta-Achievement.   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003E“Maste\u003Cwbr\u003E\u003C\/wbr\u003Er Angler of Stranglethorn” has been changed to “Master Angler of Azeroth” and can be achieved by winning either the Kalu'ak Fishing Derby or the Stranglethorn Fishing Extravaganza.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cb\u003EReputation\u003C\/b\u003E\u003Cul\u003E\u003Cli\u003ECommendation Badges which award reputation with various Wrath of the Lich King factions can be purchased with Emblems of Triumph in Dalaran. Each badge costs 1 Emblem of Triumph. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGaining reputation with the Ashen Verdict in Icecrown Citadel will grant players access to upgradeable rings from Ormus the Penitent. Players can switch between the type of ring (melee\/caster\/tank\/h\u003Cwbr\u003E\u003C\/wbr\u003Eealer) at any point in the upgrade path for 200g. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EThe following reputations have been sped up by roughly 30%:\u003Cul\u003E\u003Cli\u003EArgent Crusade \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EAlliance Vanguard   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EHorde Expedition \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EKirin Tor \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EKnights of the Ebon Blade \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESons of Hodir \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EWyrmrest Accord\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESons of Hodir quests now give more reputation overall. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ETop-level helm and shoulder faction-related enchants are now available as Bind-on-Account items that do not require any faction to use once purchased (they still require the appropriate faction level to purchase).\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cb\u003EItems\u003C\/b\u003E\u003Cul\u003E\u003Cli\u003EArena Set Bonuses: The two-piece set bonus for all Wrath of the Lich King Arena sets now provides 100 resilience and 29 spell power or 50 attack power. The current four-piece bonus will remain, however it also now provides 88 spell power or 150 attack power. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDeath Knight Tier-9 4-Piece Bonus (Damage-Dealing): This set bonus no longer grants Frost Fever a chance to be a critical strike. It still grants that possibility to Blood Plague. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyphs\u003Cul\u003E\u003Cli\u003EDeath Knights\u003Cul\u003E\u003Cli\u003EGlyph of Icy Touch: Instead of granting additional runic power, this glyph now causes Frost Fever to deal 20% additional damage.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDruids\u003Cul\u003E\u003Cli\u003EGlyph of Rapid Rejuvenation: This glyph allows for the druid’s haste to reduce the time between the periodic healing effects of Rejuvenation.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMages\u003Cul\u003E\u003Cli\u003EGlyph of Improved Scorch: Renamed Glyph of Scorch. This glyph now increases the damage of Scorch by 20%. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Eternal Water: This glyph allows for a summoned Water Elemental to last indefinitely, but it can no longer cast Freeze.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPriests\u003Cul\u003E\u003Cli\u003EGlyph of Mind Flay: This glyph now increases the damage done by Mind Flay by 10% when the target is afflicted with Shadow Word: Pain. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Shadow Word: Pain: The periodic damage ticks of Shadow Word: Pain now restore 1% of the priest’s base mana with this glyph. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Shadow: While in Shadowform, this glyph causes non-periodic spell critical strikes to increase spell power by 30%, up from 10%, of the priest’s total spirit for 10 seconds.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EShamans\u003Cul\u003E\u003Cli\u003EGlyph of Fire Nova Totem: Renamed Glyph of Fire Nova. This glyph now reduces the cooldown of Fire Nova by 3 seconds.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EWarlocks\u003Cul\u003E\u003Cli\u003EGlyph of Life Tap: The effect of this glyph now has a chance of activating when Dark Pact is used. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Quick Decay: This glyph allows for the warlock’s haste to reduce the time between periodic damage effects of Corruption.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EWarriors\u003Cul\u003E\u003Cli\u003EGlyph of Victory Rush: This glyph now increases the critical strike chance of Victory Rush by 30%, regardless of the percentage of the target’s remaining health.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EHaris Pilton now sells a new 24-slot bag! She has stubbornly decided to remain in Shattrath City, so those interested should seek her out there. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EHatchlings: Leaping, Darting, Razormaw, and Ravasaur Hatchlings no longer drop from their associated rare creatures. Instead, there are now rare nests that spawn which contain these hatchlings. For example, the Leaping Hatchling can now be found in Takk’s Nest rather than as a drop from Takk the Leaper. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESceptor of Celebras: Since this item is no longer needed as a key, Celebras will no longer give one out to a player who loses it. The item can now be sold or disenchanted as normal. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EShaman Tier-9 4-Piece Set Bonus (Elemental): This set bonus now does an additional 10% of Lava Burst’s initial damage over time instead of increasing the size of the Lava Burst.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003Cb\u003EBug Fixes\u003C\/b\u003E\u003Cul\u003E\u003Cli\u003EItems\u003Cul\u003E\u003Cli\u003EAncient Pickled Egg: This item can no longer be triggered by Life Tap. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EBrutal Hauberk: The tooltip on this item no longer references granting energy (as energy-based classes cannot equip it). \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ECostumes: Various costumes from holidays, items, and quests that previously were cancelled by getting on a mount will now cause an error message when the player attempts to mount instead of cancelling the costume. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ECarapace of the Old God: Now tradable using the Bind-on-Pickup trade system. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ECrystalforge\u003Cwbr\u003E\u003C\/wbr\u003Ed Trinket: Can now be refunded at its vendor.   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDragonslayer Set: No longer displays a duration on the Nature’s Ally buff. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDrums of the Forgotten Kings: The buff from this item will no longer be cancelled when the player who used the item swaps talent specializations. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDrums of the Wild: The buff from this item will no longer be cancelled when the player who used the item swaps talent specializations. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EEating and Drinking: Eating and drinking are now cancelled and prevented while in a vehicle as a passenger. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFigurine: Emerald Owl: Now grants mana properly to druids in Bear Form, Cat Form, and Dire Bear Form. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFigurine: Talasite Owl: Now grants mana properly to druids in Bear Form, Cat Form, and Dire Bear Form. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFire Hardened Hauberk: The tooltip on this item no longer references granting energy (as energy-based classes cannot equip it). \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGiantstalker Set: No longer displays a duration on the Nature’s Ally buff.Glyph of Immolation Trap: Now properly increases damage by 100%. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGul’da\u003Cwbr\u003E\u003C\/wbr\u003En’s Regalia Set: Tooltip corrected to indicate increased damage for all pet attacks, not just abilities. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EHusk of the Old God: Now tradable using the Bind-on-Pickup trade system. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EIdol of Flaring Growth: Now has a detailed combat log tooltip. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EIdol of Lunar Fury: Now has a detailed Combat log tooltip.   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EIdol of The Corruptor: Now has a detailed Combat log tooltip. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EInsignia of the Alliance: Item level changed to 60. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EInsignia of the Horde: Item level changed to 60. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ELevel 58 PvP Items: A variety of PvP items with a minimum level of 58 were not being translated properly when a player used the Paid Faction Change service. That has been corrected. Paladin- and shaman-specific items still will not be translated, as there is no opposite version to translate them into. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ELiadrin’\u003Cwbr\u003E\u003C\/wbr\u003Es Plate Set: No longer incorrectly reduces the cooldown on Divine Shield. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ELightning Capacitor: Combat log tooltip for Electrical Charge updated to include more detailed information. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ENightsong Regalia Set: The bonus to Rejuvenation from this set will now work properly with the Idol of Rejuvenation equipped. In addition, the instant heal provided now has a correct combat log tooltip. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ENoggenfogger Elixir: Players shrunk while under the effects of this item will now be able to mount. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EQuel’d\u003Cwbr\u003E\u003C\/wbr\u003Eorei Channeling Rod: Spelling error corrected. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EQuel’d\u003Cwbr\u003E\u003C\/wbr\u003Eorei Sash: Spelling error corrected. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EQuel’d\u003Cwbr\u003E\u003C\/wbr\u003Eorei Guard: Spelling error corrected.   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EQiraji Bindings of Command: Now tradable using the Bind-on-Pickup trade system. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EQiraji Bindings of Dominance: Now tradable using the Bind-on-Pickup trade system. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EReclaimed Shadowstrike: No longer has a cooldown to create Reclaimed Thunderstrike. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EReinforced Shadowstrike: No longer has a cooldown to create Reinforced Thunderstrike. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EReins of the Swift Frostsaber: The mount learned from this item no longer triggers a global cooldown. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERunescroll of Fortitude: The buff from this item will no longer be cancelled when the player who used the item swaps talent specializations. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESeaspray Albatross: Now grants mana properly to druids in Bear Form, Cat Form, and Dire Bear Form. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESigil of Virulence: Now has a detailed combat log tooltip. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESolace of the Defeated: Can no longer be triggered by spells with a base cost of 0. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESolace of the Fallen: Can no longer be triggered by spells with a base cost of 0. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESpirit of Eskhandar Set: This set no longer requires Eskhandar’s Collar to complete (that item can no longer be acquired). \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESwift Horde Wolf: The mount learned from this item no longer triggers a global cooldown. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EThe Egg of Mortal Essence: This item can no longer be triggered by Life Tap. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ETier 2 Helmets: Looting these items from Nefarion in Blackwing Lair will no longer trigger the Onyxia’s Lair (level 60) Feat of Strength achievement. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ETotem of Quaking Earth: This totem will no longer sometimes grant unintended bonus healing.   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ETuralyon’\u003Cwbr\u003E\u003C\/wbr\u003Es Plate Set: No longer incorrectly reduces the cooldown on Divine Shield. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EVeklor’\u003Cwbr\u003E\u003C\/wbr\u003E;s Diadem: Now tradable using the Bind-on-Pickup trade system. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EWarmth of Forgiveness: Now grants mana properly to druids in Bear Form, Cat Form, and Dire Bear Form. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EWindrunner Set: The set bonus which grants Greatness to the hunter’s pet will no longer spuriously show the hunter also gaining that buff. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EWorldbreaker Garb Set: The Electrified effect caused by this set now has detailed combat log tooltips.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERacial Abilities\u003Cul\u003E\u003Cli\u003EArcane Torrent: Updated tooltip to include the functionality that this ability also interrupts spellcasting on NPCs. In addition, this ability will now be properly noted and displayed as an interrupt in the cast bar UI. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EEvery Man for Himself: Disconnecting while rooted will no longer sometimes trigger this ability.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EClasses\u003Cul\u003E\u003Cli\u003EDeath Knights\u003Cul\u003E\u003Cli\u003EBloody Strikes: Now properly increases the damage displayed in the tooltips of Blood Strike and Heart Strike. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EBone Shield: Tooltip corrected to indicate the player has the correct number of bones. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EChains of Ice: This ability will no longer appear to land on targets which are immune. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDesecration: The debuff from this ability will no longer sometimes appear as if it were cast by someone else. In addition, the visual and snare from this ability will now both dissipate at the same time. Further, this talent will now respect snare immunities, and no longer sometimes snare immune targets. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFrost Presence: The animation for activating this presence will no longer also have the animation for Blood Presence played at the same time. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Bone Shield: Now updates the number of charges in the Bone Shield tooltip. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Dark Death: Now updates the tooltip on Death Coil. In addition, its own tooltip has been clarified to indicate it also applies to healing from Death Coil. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Death’s Embrace: Now updates the tooltip on Death Coil to indicate runic power is refunded. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Heart Strike: Now updates the tooltip on Heart Strike to indicate Heart Strike applies a movement snare. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Icebound Fortitude: Now updates the tooltip on Icebound Fortitude to show increased damage reduction. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Plague Strike: Now updates the damage shown in Plague Strike’s tooltip. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Unbreakable Armor: Now updates the tooltip on Unbreakable Armor. Tooltip on glyph modified to make its effect more clear as well. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMaster of Ghouls: Tooltip typo corrected. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ENight of the Dead: Tooltip typo corrected. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EObliterate: This ability will no longer sometimes fail to do additional damage based on diseases on the target.   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERaise Ally: While this spell is active on a target, they will not be sent to the graveyard, prematurely ending the spell. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERaise Dead: It is no longer possible under some circumstances to use a Risen Ghoul to cause neutral guards to attack opposite faction players. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EStrangulate: Updated tooltip to include the functionality that this ability also interrupts spellcasting on NPCs. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ETaste of Blood: Corrected inaccurate information in combat log tooltip. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EUnholy Presence: The animation for activating this presence will no longer also have the animation for Blood Presence played at the same time.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDruids\u003Cul\u003E\u003Cli\u003EGlyph of Hurricane: Now modifies the spell tooltip on Hurricane to indicate the spell also applies a movement slowing effect. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EHurricane: When cast from Bear Form, Cat Form, or Dire Bear Form, this spell will now channel properly instead of stopping the channel as soon as the shapeshift is cancelled. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EInfected Wounds: This ability is no longer considered to be in the magical defense category; therefore spell hit no longer applies to its activation. Tooltip error corrected. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ENature's Grace: The tooltip now correctly indicates that it will not be activated from periodic spell critical strikes. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESwipe (Bear): Tooltip corrected to display 8 yard range. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERejuvenation\u003Cwbr\u003E\u003C\/wbr\u003E: Druids will no longer get a more powerful spell error message when attempting to overwrite a Rejuvenation they cast.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EHunters\u003Cul\u003E\u003Cli\u003EConcussive Barrage: This ability is no longer subject to spell reflects. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EExplosive Trap: The damage from this trap will now scale properly with the hunter’s attack power. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Immolation Trap: Now properly increases damage by 100%. In addition, this glyph will now modify the tooltip of Immolation Trap correctly. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Mending: This glyph will now modify the amount healed in the tooltip on Mend Pet. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPoint of No Escape: It is no longer possible to gain benefit from this talent multiple times by having a target affected by multiple of the same hunter’s traps. In addition, Freezing Arrow will no longer incorrectly provide a critical strike bonus to players beyond the hunter with this talent. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERoar of Sacrifice: Corrected tooltip error. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESilencing Shot: Updated tooltip to include the functionality that this ability also interrupts spellcasting on NPCs. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EVolley: The tooltip for this ability will now update properly from haste.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMages\u003Cul\u003E\u003Cli\u003EArcane Concentration: The interaction of this talent with Arcane Missiles has been restructured. Instead of an Arcane Missiles cast triggering the talent, each missile has an independent (but reduced) chance to trigger this talent. In addition, the talent will no longer sometimes be triggered from misses by Arcane Missiles, Arcane Blast, and Blizzard. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EBlast Wave: Tooltip typo corrected. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EBlizzard: The tooltip on this ability will now update properly from all talents which increase its damage by a percentage. Also fixed a bug where some trinkets were not triggered by this spell. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ECone of Cold: The tooltip on this ability will now update properly from all talents which increase its damage by a percentage.   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDalaran Intellect: Mages will now be properly blocked from casting this spell when the target has a more powerful version of the buff. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDeep Freeze: This spell will no longer consume two charges of Fingers of Frost when it misses its target. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFlame Strike: Some ranks of this spell had an incorrect cast time of 3 seconds. All ranks now share a 2-second cast time. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFrost Nova: The tooltip on this ability will now update properly from all talents which increase its damage by a percentage. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFrostbolt: The tooltip on this ability will now update properly from all talents which increase its damage by a percentage. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Mirror Image: Now updates the tooltip on Mirror Image to show 4 images are summoned. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EIgnite: Now correctly benefits from the dispel resistance granted by the Arcane Subtlety talent. In addition, this talent will now properly include in its damage calculation any damage of the initial fire critical strike that was absorbed. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EIce Lance: The tooltip on this ability will now update properly from all talents which increase its damage by a percentage. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EImproved Scorch: This talent no longer causes a bug that removes all resilience from pets. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMirror Image: The mirror images summoned will no longer sometimes appear as shades before taking on the appearance of the casting mage. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPrismatic Cloak: Rank three of this talent will now properly modify the tooltip on Invisibility to indicate the effect is instant. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESlow Fall: This spell can now activate trinkets that can trigger from casting a helpful spell. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EWinter’\u003Cwbr\u003E\u003C\/wbr\u003E;s Chill: This talent no longer causes a bug that removes all resilience from pets.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPaladins\u003Cul\u003E\u003Cli\u003EAura Mastery: The animation for this ability will no longer be extra bright when used with Concentration Aura active. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EBeacon of Light: The effect of this ability will no longer sometimes continue past the duration of its buff. In addition, the duration when used with the Glyph of Beacon of light will now correctly be 1.5 minutes. Finally, the tooltip was corrected to indicate benefitting targets must be in the paladin’s party or raid. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EBlessing of Kings: It is no longer possible to have multiple buff icons from this spell. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EBlessing of Sacrifice: Damage transferred via this ability can now be prevented by damage absorption effects. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EBlessing of Sanctuary: It is no longer possible to have multiple buff icons from this spell. In addition, the tooltip has been corrected to include 10% increased strength. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDevotion Aura: When in a party with another paladin using a different rank of this ability, it is no longer possible to see two different Devotion Aura icons displayed as buffs. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDivine Sacrifice: This ability now properly counts all damage transferred against its limit, instead of not counting some damage. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGreater Blessing of Kings: It is no longer possible to have multiple buff icons from this spell. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGreater Blessing of Sanctuary: It is no longer possible to have multiple buff icons from this spell. In addition, the tooltip has been corrected to include 10% increased strength. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGuardian’\u003Cwbr\u003E\u003C\/wbr\u003Es Favor: Corrected a tooltip error in rank 1 of this ability. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EHand of Freedom: It is no longer possible to use this ability while under the effects of the druid spell Cyclone. In addition, disconnecting while rooted will no longer sometimes trigger casting this on oneself. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EHand of Reckoning: Tooltip clarified to indicate taunt immune targets will not take damage from this ability. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EHand of Sacrifice: Damage transferred via this ability can now be prevented by damage absorption effects. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EHeart of the Crusader: The effect of this talent is now always removed when the target no longer has an active Judgement debuff. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EJudgements of the Just: The effect of this talent is now always removed when the target no longer has an active Judgement debuff. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EJudgement of Righteousness: The damage from this ability will no longer sometimes increase when the paladin’s agility increases (only occurred with low strength and high agility). \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EJudgement of Wisdom: Corrected incorrect information in the combat log tooltip. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERetribution Aura: It is no longer possible under some circumstances for the UI to display buffs from two different ranks of this ability. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESeal of Corruption: Tooltip corrected to list the actual amount of damage done instead of a higher number.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPriests\u003Cul\u003E\u003Cli\u003EGlyph of Power Word: Shield: The heal caused by this glyph will now correctly use the casting priest’s critical strike chance instead of the target’s. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EInspiration: The tooltip now correctly indicates that it also functions with Prayer of Mending. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ELevitate: This spell can now activate trinkets that can trigger from casting a helpful spell. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMass Dispel: Some trinkets which were not triggered properly by this spell will now work correctly when Mass Dispel is cast. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMind Flay: The rank 1 tooltip has been corrected to indicate the accurate damage and snare effect. In addition, this ability will now work correctly with [target=focus] and [target=mouseover] macros. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EPrayer of Mending: Inspiration and Divine Aegis can no longer be incorrectly triggered by this spell for priests who do not have those talents. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESilence: Updated tooltip to include the functionality that this ability also interrupts spellcasting on NPCs.   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESpirit Tap: This talent can no longer be triggered by the death of the priest’s Jewelcrafter Stone Statues.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERogues\u003Cul\u003E\u003Cli\u003EAmbush: The tooltip on this ability will now update properly from talents which increase its damage by a percentage. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EBackstab: The tooltip on this ability will now update properly from talents which increase its damage by a percentage. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDeadly Poison: Another rogue using a higher rank of this poison will no longer prevent the lower rank Deadly Poison from being applied to the target. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EEviscerate: The tooltip on this ability will now update properly from talents which increase its damage by a percentage. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Rupture: Now updates the duration on Rupture’s tooltip. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EKilling Spree: Entering a vehicle will now cause this ability to halt, and attempting to use it while on a vehicle will result in an error message. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMutilate: The tooltip on this ability will now update properly from talents which increase its damage by a percentage. In addition, the damage from this ability can now be blocked. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESinister Strike: The tooltip on this ability will now update properly from talents which increase its damage by a percentage. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESlice and Dice: Improved Slice and Dice and Glyph of Slice and Dice now update the duration of this ability. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EThrowing Specialization: Deadly Throw will no longer cause multiple spell interruption combat log entries when used with this talent.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EShamans\u003Cul\u003E\u003Cli\u003EGlyph of Earthliving Weapon: Now updates the tooltip for Earthliving Weapon. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Lesser Healing Wave: Tooltip and functionality corrected to ensure this glyph will cause extra healing from Lesser Healing Wave regardless of which shaman cast Earth Shield on the target. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EHex: Players are no longer able to use Battlemaster trinkets while under the effects of this spell. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMana Tide Totem: The tooltip on this spell will now be modified properly by the Glyph of Mana Tide Totem. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EThunderstorm\u003Cwbr\u003E\u003C\/wbr\u003E: It is no longer possible to use this ability while under the effects of the Druid spell Cyclone.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EWarlocks\u003Cul\u003E\u003Cli\u003EConflagrate: This spell will no longer benefit inconsistently from the talents Emberstorm and Improved Immolate, as well as the Glyph of Immolate and Tier 9 set bonus. Just as for Immolate, all stacking percentage increases will be applied additively instead of multiplicatively (+10% and +20% make +30% instead of +32%). In addition, Conflagrate used with Shadowflame will now scale properly from spell power. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ECurse of the Elements: Rank 4 has been increased to 11%, up from 10%. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EDrain Soul: This spell now deals 4 times the normal damage for all ranks. Previously it was only ranks 6 and above. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Conflagrate: Now updates the tooltip of Conflagrate to remove reference to Conflagrate removing an Immolate or Shadowflame effect on the target. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Siphon Life: This glyph will now modify the tooltip on Siphon Life correctly. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Unending Breath: Now updates the tooltip on Unending Breath to indicate it increases swim speed.   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EHellfire: Dealing damage to another player with this ability will now put the Warlock in combat. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EImproved Shadow Bolt: This talent no longer causes a bug that removes all resilience from pets. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESoul Link: Damage transferred via this ability can now be prevented by damage absorption effects. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESuffering (Voidwalker): Ranks 5-8 had the incorrect taunt radius of 5 yards and have all been adjusted to a 10-yard radius.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EWarriors\u003Cul\u003E\u003Cli\u003EBlood Frenzy: This debuff is no longer considered a Bleed effect that can be removed separately from the actual Bleed effect which caused it. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EBloodrage: Tooltip now adjusts to show effect of Anger Management on this ability. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Cleaving: Now updates the tooltip of Cleave to show that more targets are struck by the ability. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Hamstring: Now updates the tooltip of Hamstring to indicate it has a chance to immobilize. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGlyph of Vigilance: Now updates the tooltip on Vigilance to show that more threat is transferred. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EMocking Blow: Tooltip clarified to indicate taunt immune targets will not take damage from this ability. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERampage: Rampage now behaves correctly as an Enrage effect when interacting with the Enraged Regeneration ability. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ERecklessness\u003Cwbr\u003E\u003C\/wbr\u003E: Heroic Throw and Shattering Throw will now benefit from this ability and consume charges of this ability. In addition, Recklessness now behaves correctly as an Enrage effect when interacting with the Enraged Regeneration ability. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESudden Death: Corrected inaccurate information in combat log tooltip.   \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003ESweeping Strikes: Corrected inaccurate information in combat log tooltip. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EVigilance: The threat transfer granted by this ability will now reactivate when Tricks of the Trade or Misdirection cast by the Vigilance target expires. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EWarbringer: Tooltip typo corrected.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EGame Systems\u003Cul\u003E\u003Cli\u003ETarget Effects: When this UI feature is activated, Fear, Silence, Frostbolt, and Hamstring will all now display text over the target’s head indicating what type of effect has been applied.\u003C\/li\u003E\u003C\/ul\u003E\u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EBattleground\u003Cwbr\u003E\u003C\/wbr\u003Es\u003Cul\u003E\u003Cli\u003EStrand of the Ancients\u003Cul\u003E\u003Cli\u003EThe “Let the Battle for the Strand of the Ancients” message should no longer appear twice in round 2. It also now appears correctly at the beginning of round 1. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EStorm the Beach should now be correctly granted to the Horde when they start round 1 on offense. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EThe east Antipersonnel Cannon at the Amethyst gate should no longer be able to shell the graveyard flag. \u003Cbr \/\u003E\u003C\/li\u003E\u003Cli\u003EFixed an order of operations issue where players would sometimes not be resurrected or clear their Inactive debuff at the end of the 1st round.\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E\u003C\/li\u003E\u003C\/ul\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/6785434376844248552\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/12\/patch-33-going-live-tomorrow-patch.html#comment-form","title":"2 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/6785434376844248552"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/6785434376844248552"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/12\/patch-33-going-live-tomorrow-patch.html","title":"Patch 3.3 Going Live Tomorrow, Patch Notes"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/2.bp.blogspot.com\/_Xs4Kp8f_JAk\/Sx3FbqnQ92I\/AAAAAAAAAPY\/NZe4axjNOKU\/s72-c\/lich+king.jpg","height":"72","width":"72"},"thr$total":{"$t":"2"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-4502950648517343277"},"published":{"$t":"2009-12-06T13:10:00.000-05:00"},"updated":{"$t":"2009-12-06T13:10:27.231-05:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Patch 3.3"},{"scheme":"http://www.blogger.com/atom/ns#","term":"talents\/spec"}],"title":{"type":"text","$t":"Totem of Wrath vs. Demonic Pact"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/SxvzTfva4aI\/AAAAAAAAAPQ\/NwvGwWWdmvs\/s1600-h\/totems.jpg\" imageanchor=\"1\" style=\"clear: right; float: right; margin-bottom: 1em; margin-left: 1em;\"\u003E\u003Cimg border=\"0\" src=\"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/SxvzTfva4aI\/AAAAAAAAAPQ\/NwvGwWWdmvs\/s320\/totems.jpg\" \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\u003C\/div\u003EIn a recent blue post Blizzard has admitted they would like to fix ToW vs. DP.\u0026nbsp; They would like to try and fix this before Cataclysm even tho they are not promising anything.\u0026nbsp; I think they have plenty of time to fix the problem.\u0026nbsp; I would be a very happy shaman if I didn't need to drop ToW and was able to use some of my fire totems instead.\u0026nbsp;\u003Cbr \/\u003E\u003Cbr \/\u003ESince totems are such a class defining mechanic it makes no sense that we cannot use any of our fire totems except ToW without hurting the raid by not providing a buff.\u0026nbsp; I would really like blizzard remove the Totem of Wrath and make the talent a castable buff.\u0026nbsp; I think that it is naive to believe the only reason a Elemental Shaman is brought to a raid is the fact they provide this buff.\u0026nbsp; Yes it is true an elemental shaman will not be able to produce as much dps as a pure dps class.\u0026nbsp; But when someone knows their class and how to play they will produce some very respectable dps numbers.\u0026nbsp; I have been in a fair amount of raids where mages and rogues are way behind the elementals in dps.\u0026nbsp; A lot of how a class performs depends on the player at the keyboard and mouse.\u0026nbsp; It is true some classes are easier to play and produce decent dps but it really is the player.\u003Cbr \/\u003E\u003Cbr \/\u003EIf Blizzard removed the totem\/talent from Elementals and left in Demonic Pact I think it would be the correct move on their part.\u0026nbsp; Most shamans would be happy they get to use a fire totem that will up their dps and warlocks keep the buff.\u0026nbsp; With the introduction of Fire Nova in 3.3 I am pretty sure this is the direction Blizzard is going.\u0026nbsp;\u003Cbr \/\u003E\u003Cbr \/\u003EYou can read the Blue's response below.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cdiv style=\"color: blue;\"\u003EYes, we want to fix the discrepancy. We'd like to get it done before Cataclysm. I'm not going to promise we're going to be able to for the reasons I can't and don't ever promise anything. You can see how many shaman have even hung on to my saying \"we'd like to fix it by Cataclysm.\" I think in the future I'm going to have to be even more careful about saying stuff like that. \u003Cimg alt=\"Sad\" border=\"0\" src=\"http:\/\/www.mmo-champion.com\/Smileys\/classic\/sad.gif\" \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003EI'm pretty sure you all know the issue, but for the record (and being brief to the point of being flippant):\u003Cbr \/\u003E\u003Cbr \/\u003E\u003C\/div\u003E\u003Cul style=\"color: blue; margin-bottom: 0pt; margin-top: 0pt;\"\u003E\u003Cli\u003ESome shaman are convinced they won't be brought if ToW doesn't compete with or trump DP.\u003C\/li\u003E\u003Cli\u003ESome Demo locks are convinced they won't be brought if DP doesn't complete with or trump DP. I'm slightly more sympathetic with the locks here, because shaman do have other desirable buffs. I realize this is somewhat subjective though.\u003C\/li\u003E\u003Cli\u003EMany shaman don't want to have to drop ToW at all. They tend to be happier when a Demo lock comes too. It all depends on how secure they feel with their slot in the raid. In my experience, most players obsess way too much over getting sat. If they are getting sat, it might be a personal performance problem. If their personal performance is good, it might be that their raid leader is misinformed and puts way too much emphasis on a spellpower and crit buff when it's possible to improve their dps by much more in other (more L2P) ways. At the very high end, eeking out a 2 or 3% dps buff can be huge. But even in those guilds, I still see plenty of Elemental and Demonology. My slightly unrelated advice is you'll be happier playing the game if you find a guild less focused on constantly replacing their players.\u003C\/li\u003E\u003Cli\u003EWe are really trying to move away from the \"I get a slot because of my awesome buff.\" Some days I think we'd be better off with none at all and players just got brought because they were good players. (We're not going to do this, but it would certainly chill out a lot of the raid utility anxiety.) \u003C\/li\u003E\u003C\/ul\u003E\u003Cbr style=\"color: blue;\" \/\u003E\u003Cspan style=\"color: blue;\"\u003E[...] The problem, once again, is that many shaman are happy not to have to drop ToW anyway, and Elemental shaman without ToW are probably a lot more attractive than Demo locks without DP, and possibly even if the two were identical. It's going to take a lot of changes to get things more where we want them and if only get in part of the changes, we'll probably be in a worse state than today. As I've said, it's definitely a priority to get it fixed, but we have a very long list of stuff we want to get fixed. (\u003C\/span\u003E\u003Ca href=\"http:\/\/blue.mmo-champion.com\/28\/21585909051-elemental-so-whats-going-on.html\" style=\"color: blue;\" target=\"_blank\"\u003E\u003Cb\u003ESource\u003C\/b\u003E\u003C\/a\u003E\u003Cspan style=\"color: blue;\"\u003E)\u003C\/span\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/4502950648517343277\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/12\/totem-of-wrath-vs-demonic-pact.html#comment-form","title":"2 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/4502950648517343277"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/4502950648517343277"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/12\/totem-of-wrath-vs-demonic-pact.html","title":"Totem of Wrath vs. Demonic Pact"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/SxvzTfva4aI\/AAAAAAAAAPQ\/NwvGwWWdmvs\/s72-c\/totems.jpg","height":"72","width":"72"},"thr$total":{"$t":"2"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-4911648896552603845"},"published":{"$t":"2009-11-29T22:27:00.000-05:00"},"updated":{"$t":"2009-11-29T22:27:50.784-05:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Best in Slot"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Patch 3.3"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Tier 10"}],"title":{"type":"text","$t":"Tier 10 Elemental Shaman Stat Breakdown"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/3.bp.blogspot.com\/_Xs4Kp8f_JAk\/SxM7cGXZE-I\/AAAAAAAAAPI\/NLfYmA8OzG8\/s1600\/714px-T10_Shaman_Official_Sample.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"http:\/\/3.bp.blogspot.com\/_Xs4Kp8f_JAk\/SxM7cGXZE-I\/AAAAAAAAAPI\/NLfYmA8OzG8\/s320\/714px-T10_Shaman_Official_Sample.jpg\" \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\u003C\/div\u003EWell with the news that has been going around on the WoW news sites and blue's posts looks like we will be raiding Icecrown in the next couple weeks.\u0026nbsp; Based on the recent update about how Blizzard will be staggering the releases of wings in Icecrown Citadel we should have plenty of time to be able to farm Emblems of Frost.\u0026nbsp; The new Dungeon System will feature random instances and try to match players based on gear level.\u0026nbsp; You will receive 2 Emblems of Frost by completing a random Heroic each day.\u0026nbsp; There will also be weekly raid quests now that will award an additional 2 Emblems of Frost.\u0026nbsp; With all of the raiding coming up in the final chapter of Lich King I think now is a good time to break down the stats on our Tier 10 vs. Tier 9 sets.\u003Cbr \/\u003E\u003Cbr \/\u003EThe first thing to mention is the upgrade ascetically.\u0026nbsp; I mean come on the Tier 10 is awesome looking and it has a pair of shoulder that proc ghost stags.\u0026nbsp; Let's take a look at the set pieces and see stat differences between the two sets.\u0026nbsp; I will be comparing Tier 9 ilvl 232 vs. Tier 10 ilvl 251.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cb\u003ETier 10 - Frost Witch Regalia\u003C\/b\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/50842\/frost-witchs-gloves\/\"\u003EFrost Witch Gloves\u003C\/a\u003E\u003Cb\u003E\u0026nbsp;\u003C\/b\u003E\u003Cbr \/\u003E\u003Cb\u003E \u003C\/b\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/50841\/frost-witchs-hauberk\/\"\u003EFrost Witch Hauberk\u003C\/a\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/50843\/frost-witchs-helm\/\"\u003EFrost Witch Helm\u003C\/a\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/50844\/frost-witchs-kilt\/\"\u003EFrost Witch Kilt\u003C\/a\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/50845\/frost-witchs-shoulderpads\/\"\u003EFrost Witch Shoulderpads\u003C\/a\u003E\u003Cbr \/\u003E\u003Cbr \/\u003EWhen you total up the stats on the Tier 10 set it looks like this:\u003Cbr \/\u003E\u003Cbr \/\u003E5741 Armor\u003Cbr \/\u003E439 Intellect\u003Cbr \/\u003E439 Stamina\u003Cbr \/\u003E223 Haste Rating\u003Cbr \/\u003E143 Hit Rating\u003Cbr \/\u003E422 Critical Strike Rating\u003Cbr \/\u003E669 Spell Power\u003Cbr \/\u003E\u003Cbr \/\u003EWhen you compare the two armor stats here are the differences:\u003Cbr \/\u003E\u003Cbr \/\u003E+355 Armor\u003Cbr \/\u003E+107 Intellect\u003Cbr \/\u003E+107 Stamina\u003Cbr \/\u003E\u003Cdiv style=\"color: red;\"\u003E-35 Haste Rating\u003Cbr \/\u003E\u003C\/div\u003E\u003Cdiv style=\"color: red;\"\u003E-69 Hit Rating\u003Cbr \/\u003E\u003C\/div\u003E+233 Critical Strike Rating\u003Cbr \/\u003E+120 Spell Power\u003Cbr \/\u003E\u003Cbr \/\u003EThe first thing that sticks out to me is the huge gain in Critical Strike Rating.\u0026nbsp; IS this a stealth buff to Elemental Shamans?\u0026nbsp; Some may say crit is the weakest stat of the bunch with which I would agree since we have the ability to force crits with Flame Shock and Lava Burst.\u0026nbsp; But when I thought about the fact I should crit more often in this set with Lightning Bolt, Chain Lightning, and Lightning Overload it has to be a buff to our DPS.\u003Cbr \/\u003E\u003Cbr \/\u003EThe second thing is the loss of Hit Rating which is a good thing in my opinion since most raiding shamans are way over hit capped.\u0026nbsp; The loss of 35 haste rating is a surprise but with the changes to Elemental Mastery I don't think that it matters.\u003Cbr \/\u003E\u003Cbr \/\u003EWe gain 120 spell power.\u0026nbsp; When you are able to outfit your shaman with ilvl 251 gear or higher you should have no problem hitting 3k spell power unbuffed.\u0026nbsp; After looking at some of the rings, necks, and cloaks coming in Icecrown shamans shouldn't have a problem bringing in some nice dps numbers.\u0026nbsp; There are some pretty decent upgrades in spell power coming on all of the gear.\u0026nbsp;\u003Cbr \/\u003E\u003Cbr \/\u003EWith a couple of weeks until Icecrown Citadel it time to really scramble to fill in those last few pieces on the gear your wearing to be ready for 3.3 raiding.\u0026nbsp; \u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u0026nbsp;"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/4911648896552603845\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/11\/tier-10-elemental-shaman-stat-breakdown.html#comment-form","title":"3 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/4911648896552603845"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/4911648896552603845"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/11\/tier-10-elemental-shaman-stat-breakdown.html","title":"Tier 10 Elemental Shaman Stat Breakdown"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/3.bp.blogspot.com\/_Xs4Kp8f_JAk\/SxM7cGXZE-I\/AAAAAAAAAPI\/NLfYmA8OzG8\/s72-c\/714px-T10_Shaman_Official_Sample.jpg","height":"72","width":"72"},"thr$total":{"$t":"3"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-8180421371766824224"},"published":{"$t":"2009-11-26T11:46:00.000-05:00"},"updated":{"$t":"2009-11-26T11:46:21.355-05:00"},"title":{"type":"text","$t":"Happy Thanksgiving"},"content":{"type":"html","$t":"The Shaman Tavern wants to wish everyone a Happy Thanksgiving.\u0026nbsp; This is a time to reflect on the past year and to be thankful for the blessings you have received.\u0026nbsp; I want to thank you the readers of my blog because without you and your comments I would not enjoy writing this blog.\u003Cbr \/\u003E\u003Cbr \/\u003EThanks again and have a happy and safe Thanksgiving.\u003Cbr \/\u003E\u003Cbr \/\u003EHakawa"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/8180421371766824224\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/11\/happy-thanksgiving.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/8180421371766824224"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/8180421371766824224"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/11\/happy-thanksgiving.html","title":"Happy Thanksgiving"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-1725976223324676555"},"published":{"$t":"2009-11-21T20:28:00.000-05:00"},"updated":{"$t":"2009-11-21T20:28:01.578-05:00"},"title":{"type":"text","$t":"The Shaman Tavern is looking for a few Guest Posters"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/2.bp.blogspot.com\/_Xs4Kp8f_JAk\/SwiTfy0sbYI\/AAAAAAAAAPA\/Zf_EdqmlRKU\/s1600\/customers-needed.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"http:\/\/2.bp.blogspot.com\/_Xs4Kp8f_JAk\/SwiTfy0sbYI\/AAAAAAAAAPA\/Zf_EdqmlRKU\/s320\/customers-needed.jpg\" \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\u003C\/div\u003EEver feel like you have something to contribute to the WoW community but don't have a place to do it.\u0026nbsp; Sure you can hit the official WoW forums and get flamed by fanbois and trolls.\u0026nbsp; Why not pull up a stool at the Tavern and let loose.\u0026nbsp; Everyone loves a bar story!!!\u003Cbr \/\u003E\u003Cbr \/\u003EI am looking for a few guest posters to share their insights on the Shaman class.\u0026nbsp; More specific I am looking for a Resto and Enhancement Shaman to share with the Tavern members how patch 3.3 will effect their specs and what we should know about it.\u003Cbr \/\u003E\u003Cbr \/\u003EIf you would like to share with the Tavern members email me at shamantavern@gmail.com."},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/1725976223324676555\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/11\/shaman-tavern-is-looking-for-few-guest.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/1725976223324676555"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/1725976223324676555"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/11\/shaman-tavern-is-looking-for-few-guest.html","title":"The Shaman Tavern is looking for a few Guest Posters"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/2.bp.blogspot.com\/_Xs4Kp8f_JAk\/SwiTfy0sbYI\/AAAAAAAAAPA\/Zf_EdqmlRKU\/s72-c\/customers-needed.jpg","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-5814959148504328532"},"published":{"$t":"2009-11-19T10:11:00.002-05:00"},"updated":{"$t":"2009-11-21T19:56:27.598-05:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Patch 3.3"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Raiding"}],"title":{"type":"text","$t":"Blizzard's Vision for Icecrown Citadel and Raid Progression"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/3.bp.blogspot.com\/_Xs4Kp8f_JAk\/SwVf5xu0wuI\/AAAAAAAAAO4\/ZEzRVeLOEbc\/s1600\/bloodqueen.jpg\" imageanchor=\"1\" style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"http:\/\/3.bp.blogspot.com\/_Xs4Kp8f_JAk\/SwVf5xu0wuI\/AAAAAAAAAO4\/ZEzRVeLOEbc\/s320\/bloodqueen.jpg\" \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\u003C\/div\u003EIn a recent blue post Blizzard layed out their plans for how they want Icecrown Citadel raid progression.\u0026nbsp; When I first read the post I had mixed emotions.\u0026nbsp; On one hand I felt like Blizzard was trying to control my interaction with the game too much but after I thought about it I understood what they were trying to do.\u0026nbsp; In my opinion they are trying to keep the game fresh and exciting by staggering the release of new bosses and hard modes.\u0026nbsp; Take a look at the post to decide for yourself.\u0026nbsp; \u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cdiv style=\"color: blue;\"\u003E\u003Ci\u003EIcecrown Citadel testing has been progressing very well over the last few weeks, and this has been a huge help to the encounter design team. We want to thank everyone who has logged onto the PTR and tried the encounters there.\u003Cbr \/\u003E\u003Cbr \/\u003EAs we're now getting closer to the release of 3.3.0, we wanted to talk about our plans for access progression within Icecrown Citadel. Icecrown Citadel is going to be broken up into four distinct sections: The Lower Spire, Plagueworks, Crimson Hall, and Frostwing Halls. We plan on releasing these four sections of Icecrown Citadel over time and not all immediately when patch 3.3.0 goes live. At this point we can't give precise dates for these release dates as they are determined by when patch 3.3.0 goes live. Once dates are known with more certainty, I'll update the community so they can plan appropriately.\u003Cbr \/\u003E\u003Cbr \/\u003EThe first section that opens will include the Lord Marrowgar, Lady Deathwhisper, Icecrown Gunship Battle, and Deathbringer Saurfang encounters. Progress beyond that point will be prevented for several weeks. Then the Plagueworks will open with Rotface, Festergut, and Professor Putricide becoming available. After another period of time, the Crimson Hall will open and you can then fight the Blood Princes and Blood-Queen Lana'thel. The final Frostwing Halls unlock then occurs after that, making Valithria Dreamwalker, Sindragosa, and the Lich King available. We believe a staggered release of the content will allow players to experience Icecrown Citadel at a sustainable, measured, and ultimately more enjoyable pace.\u003Cbr \/\u003E\u003Cbr \/\u003EThere are other elements that gate access along the way. Players may not attempt any Heroic versions of 10 player encounters until they have defeated the Lich King in a 10 player raid. Similarly, players must defeat the Lich King in a 25 player raid before they can attempt a Heroic 25 player encounter. So players must master every normal difficulty encounter in Icecrown Citadel before attempting Heroic difficulty.\u003Cbr \/\u003E\u003Cbr \/\u003EThe Lich King may not be attempted until Professor Putricide, Blood-Queen Lana'thel, and Sindragosa are defeated. Furthermore, the Heroic difficulty of The Lich King encounter may not be attempted in any week unless the three aforementioned encounters have been defeated in Heroic difficulty that week.\u003Cbr \/\u003E\u003Cbr \/\u003EThe Ashen Verdict provides reinforcements and material for players to assault Icecrown Citadel, but this support is not endless. Raids will have a limited number of attempts total each week to defeat the four most difficult encounters in Icecrown Citadel: Professor Putricide, Blood-Queen Lana'thel, Sindragosa, and the Lich King. As these boss encounters are unlocked, the number of attempts available per week will increase. The initial number of attempts provided for defeating Professor Putricide is only five. When Blood-Queen Lana'thel unlocks, the amount of total attempts remaining will increase to 10. Then when Sindragosa and the Lich King unlock, 15 total attempts will be available to defeat all four bosses. After a raid has exhausted their attempts for the week, the Ashen Verdict must withdraw their support and the four most difficult bosses all despawn and become unavailable for the week. The limited attempt system is a feature of both Normal and Heroic difficulty.\u003Cbr \/\u003E\u003Cbr \/\u003EThere will be no explicit rewards for defeating the Lich King with a specific number of attempts remaining as there was with Trial of the Grand Crusader. There will also not be an achievement to complete Icecrown Citadel without being defeated by a boss encounter, or letting a raid member die. (i.e. A Tribute to Insanity).\u003Cbr \/\u003E\u003Cbr \/\u003EIn the weeks and months after all twelve encounters are unlocked, additional attempts against the final four boss encounters become available. This represents the Ashen Verdict growing more powerful and gaining a stronger foothold in Icecrown Citadel. To further help raids, Varian Wrynn and Garrosh Hellscream will begin to provide assistance by inspiring the armies attacking Icecrown Citadel. This is represented as an additional zone wide spell effect applied to all players that will increase their hit points, damage dealt, and healing done. This effect will also increase in effectiveness over time. Players may opt out of the spell's effect if they so wish.\u003C\/i\u003E\u003Cbr \/\u003E\u003C\/div\u003E\u003Cdiv style=\"color: blue;\"\u003E\u003Cbr \/\u003E\u003C\/div\u003EAs I reread the post for the 3rd time I still feel the same way.\u0026nbsp; With what Blizzard is calling \"gating\" I think they are heading in the right direction when it comes to progression raiding.\u0026nbsp; It also seems that there is going to be a decent uptick in raid difficulty since the Ashen Verdict will be helping out.\u0026nbsp; So with 3.3 getting closer and closer raiding guilds really need to get focused as Icecrown Citadel should arrive in a few weeks.\u003Ci\u003E\u0026nbsp; \u003C\/i\u003ESince patch 3.2 made it really easy to gear out a new character or alt most raiders should be ready for the Lich King, if you haven't finished filling out your gear for Icecrown now is the time to get it finished.\u0026nbsp; \u003Cbr \/\u003E\u003Cbr \/\u003EIf anyone has a different opinion on how Blizzard is handling Icecrown Citadel and raid progression I would really like to hear about it."},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/5814959148504328532\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/11\/blizzards-vision-for-icecrown-citadel.html#comment-form","title":"2 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/5814959148504328532"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/5814959148504328532"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/11\/blizzards-vision-for-icecrown-citadel.html","title":"Blizzard's Vision for Icecrown Citadel and Raid Progression"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/3.bp.blogspot.com\/_Xs4Kp8f_JAk\/SwVf5xu0wuI\/AAAAAAAAAO4\/ZEzRVeLOEbc\/s72-c\/bloodqueen.jpg","height":"72","width":"72"},"thr$total":{"$t":"2"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-6909108437757526360"},"published":{"$t":"2009-11-17T10:12:00.000-05:00"},"updated":{"$t":"2009-11-17T10:12:07.049-05:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Patch 3.3"}],"title":{"type":"text","$t":"Icecrown Citadel 10 Man Loot for Elemental Shamans"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/3.bp.blogspot.com\/_Xs4Kp8f_JAk\/SwK9J_KvbLI\/AAAAAAAAAOw\/inrh-isaTpY\/s1600\/festergut.jpg\" imageanchor=\"1\" style=\"clear: right; float: right; margin-bottom: 1em; margin-left: 1em;\"\u003E\u003Cimg border=\"0\" src=\"http:\/\/3.bp.blogspot.com\/_Xs4Kp8f_JAk\/SwK9J_KvbLI\/AAAAAAAAAOw\/inrh-isaTpY\/s320\/festergut.jpg\" \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\u003C\/div\u003EHere is a quick loot list on the gear you should be looking to get when your guild starts raiding Icecrown Citadel 10 man.\u0026nbsp; All gear in this instance are item level 251.\u0026nbsp; Again thanks to MMO Champion for providing the datamined information.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/50793\/midnight-sun\/\"\u003EMidnight Sun\u003C\/a\u003E - This dagger has some nice resto stats on it so you might want to pass on it for a Resto Shaman but it could be an upgrade depending on what you are wielding at the time.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/50774\/coldwraith-bracers\/\"\u003EColdwraith Bracers\u003C\/a\u003E - These are a possible replacement for Bejeweled Wizard's Bracers.\u0026nbsp; With 14 more spellpower, -8 haste no crit but mp5 it seems the crafted cloth bracers still win out.\u0026nbsp; If you were not able to get your hands on the crafted braces then these should be a nice upgrade for you.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/50806\/kilt-of-unrelenting-blood\/\"\u003EKilt of Unrelenting Blood\u003C\/a\u003E - A nice alternative to Legwraps of the Awakening if you were not able to obtain a pair in the Crusader's Coliseum.\u0026nbsp; \u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/50809\/soulcleave-pendant\/\"\u003ESoulcleave Pendant\u003C\/a\u003E - This is a very nice neck for Elemental Shamans.\u0026nbsp; Tool tip shows heroic but the item level makes this a 10 man neck.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/50340\/muradins-spyglass\/\"\u003EMuradin's Spyglass\u003C\/a\u003E - Not really an elemental trinket but could be an upgrade for some.\u003Cbr \/\u003E\u003Cbr \/\u003EIcecrown Citadel 10 man does not have a ton of loot that will be an upgrade to many shamans but it is hard to tell what is an upgrade at this point until Blizzard release the stats on our Tier 10 gear.\u0026nbsp; Stay tuned for updates."},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/6909108437757526360\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/11\/icecrown-citadel-10-man-loot-for.html#comment-form","title":"4 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/6909108437757526360"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/6909108437757526360"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/11\/icecrown-citadel-10-man-loot-for.html","title":"Icecrown Citadel 10 Man Loot for Elemental Shamans"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/3.bp.blogspot.com\/_Xs4Kp8f_JAk\/SwK9J_KvbLI\/AAAAAAAAAOw\/inrh-isaTpY\/s72-c\/festergut.jpg","height":"72","width":"72"},"thr$total":{"$t":"4"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-8682501863595155247"},"published":{"$t":"2009-11-13T23:09:00.001-05:00"},"updated":{"$t":"2009-11-17T09:27:35.450-05:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Patch 3.3"}],"title":{"type":"text","$t":"Icecrown Citadel 25 Man Loot for Elemental Shamans"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/3.bp.blogspot.com\/_Xs4Kp8f_JAk\/Sv4tPcEBsRI\/AAAAAAAAAOQ\/R2bTHfpMwUA\/s1600-h\/smouldering+steel+shield.jpg\" imageanchor=\"1\" style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"http:\/\/3.bp.blogspot.com\/_Xs4Kp8f_JAk\/Sv4tPcEBsRI\/AAAAAAAAAOQ\/R2bTHfpMwUA\/s320\/smouldering+steel+shield.jpg\" \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\u003C\/div\u003E\u003Cb\u003EUpdated 11\/17.\u0026nbsp; \u003C\/b\u003EOur friends over at www.mmo-champion.com have done their usual hard work and posted the Icecrown Citadel Loot tables.\u0026nbsp; If you are like me you probably check that site a couple times a day to keep up on everything upcoming in patch 3.3.\u0026nbsp; They do a great job!!!\u003Cbr \/\u003E\u003Cbr \/\u003EI am going to pull out the Elemental Shaman gear we should be looking to upgrade to when they release the patch.\u0026nbsp; As always I will attempt to update this post as newer items are discovered.\u0026nbsp; All gear in this 25 man will be item level 264.\u0026nbsp; If you have not read my post on all of the upcoming changes in patch 3.3 make sure you check it out.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cb\u003E25 Man Loot\u003C\/b\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/49968\/frozen-bonespike\/\"\u003EFrozen Bonespike\u003C\/a\u003E - With 59 crit and no haste kinda of a iffy upgrade but the 741 spellpower is really nice.\u003Cbr \/\u003E\u003Cb\u003E \u003Cbr \/\u003E\u003C\/b\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/49976\/bulwark-of-smouldering-steel\/\"\u003EBulwark of Smouldering Steel\u003C\/a\u003E\u0026nbsp; - Awesome stats, Awesome graphic, just plain Awesome shield.\u003Cbr \/\u003E\u003Ca href=\"http:\/\/www.blogger.com\/goog_1258169890908\"\u003E\u003Cbr \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/50059\/horrific-flesh-epaulets\/\"\u003EHorrific Flesh Epaulets\u003C\/a\u003E - Some really nice shoulders with the correct elemental itemization.\u003Cbr \/\u003E\u003Ca href=\"http:\/\/www.blogger.com\/goog_1258169890912\"\u003E\u003Cbr \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/49978\/crushing-coldwraith-belt\/\"\u003ECrushing Coldwraith Belt\u003C\/a\u003E - This may be a cloth belt so getting your hands on one might be a challenge depending on your raiding guild loot rules, but the stats on this belt make it perfect.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/50062\/plague-scientists-boots\/\"\u003EPlague Scientist's Boots\u003C\/a\u003E - Another cloth item but great itemization.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/50008\/ring-of-rapid-ascent\/\"\u003ERing of Rapid Ascent\u003C\/a\u003E - This ring might be a BiS item.\u003Cbr \/\u003E\u003Ca href=\"http:\/\/www.blogger.com\/goog_1258466132850\"\u003E\u003Cbr \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/49977\/loop-of-the-endless-labyrinth\/\"\u003ELoop of the Endless Labyrinth\u003C\/a\u003E - A very nice ring if you need hit rating.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/49967\/marrowgars-frigid-eye\/\"\u003EMarrowgar's Frigid Eye\u003C\/a\u003E - 106 spellpower, 60 haste and 30 mp5.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/49975\/bone-sentinels-amulet\/\"\u003EBone Sentinel's Amulet\u003C\/a\u003E - Again 106 spellpower and 60 haste.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/50014\/greatcloak-of-the-turned-champion\/\"\u003EGreat Cloak of the Turned Champion\u003C\/a\u003E - Starting to look like 106 spellpower and 60 Haste is this iLvL's standard stats.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/db.mmo-champion.com\/i\/50353\/dislodged-foreign-object\/\"\u003EDislodged Foreign Object\u003C\/a\u003E - I am really excited about this trinket.\u0026nbsp; 155 haste and a stacking spellpower buff.\u0026nbsp; I know it will need some testing but it just looks like another Elemental BiS. \u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003EAs MMO Champion continues to update their loot lists I will pull out the items we should be looking to get our hands on.\u0026nbsp; Stay tuned for updates.\u0026nbsp; This patch is showing some promise for Elemental Shamans with the best looking Tier set, decent set bonuses and some new utility it should be a nice ride into Cataclysm.\u0026nbsp; \u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Ch1\u003E\u003Cbr \/\u003E\u003C\/h1\u003E\u003Cb\u003E \u003Cbr \/\u003E\u003C\/b\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/8682501863595155247\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/11\/icecrown-citadel-25-man-loot-for.html#comment-form","title":"2 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/8682501863595155247"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/8682501863595155247"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/11\/icecrown-citadel-25-man-loot-for.html","title":"Icecrown Citadel 25 Man Loot for Elemental Shamans"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/3.bp.blogspot.com\/_Xs4Kp8f_JAk\/Sv4tPcEBsRI\/AAAAAAAAAOQ\/R2bTHfpMwUA\/s72-c\/smouldering+steel+shield.jpg","height":"72","width":"72"},"thr$total":{"$t":"2"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-6786440519138467456"},"published":{"$t":"2009-11-10T10:38:00.000-05:00"},"updated":{"$t":"2009-11-10T10:38:11.880-05:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Raiding"}],"title":{"type":"text","$t":"Raiding as an Elemental Shaman 101"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/SvmHnwvKbEI\/AAAAAAAAANc\/vQprH4FguF4\/s1600-h\/shaman+emblem.jpg\" imageanchor=\"1\" style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/SvmHnwvKbEI\/AAAAAAAAANc\/vQprH4FguF4\/s320\/shaman+emblem.jpg\" \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\u003C\/div\u003EIf you have read this blog for any amount of time I try to keep things simple as far as the math and theory crafting.\u0026nbsp; I leave it up to the guys I consider the experts over at \u003Ca href=\"http:\/\/elitistjerks.com\/\"\u003EElitist Jerks\u003C\/a\u003E.\u0026nbsp; I try to break down game mechanics into real world applications.\u0026nbsp; I know we wold all love to be running around in BiS and snapping off the perfect rotations leaving zero time between our next Lava Burst.\u0026nbsp; In reality progression raiding can make things a little difficult sometimes as many shamans know.\u0026nbsp; Wether it's tossing in an extra heal to save a raider that has strayed out of the healers range or stood in the fire too long (LOL) or\u0026nbsp; moving every 2 seconds in a encounter that even starting your rotation seems like a futile effort.\u0026nbsp; Yes raiding as a Elemental shamam can be difficult.\u003Cbr \/\u003E\u003Cbr \/\u003EThis post is going to cover Elemental Shaman Raiding 101.\u0026nbsp; I am going to cover the basics for masters of the lightning and lava.\u0026nbsp; I will assume you are specced correctly before we begin.\u0026nbsp; The first thing you must understand is how your rotation of spells effects the dps you put out.\u0026nbsp; There are four spells you will use in your rotation Lightning Bolt, Chain Lightning, Lava Burst and Flame Shock.\u0026nbsp; On any boss encounter you should open up with Flame Shock followed by a Lava Burst.\u0026nbsp; The reason is the Flame Shock debuff will make your Lava Burst automatically critical strike.\u0026nbsp; This is trigger your Elemental Focus talent causing Clearcasting your next 2 spells will have their mana cost reduced by 40%.\u0026nbsp; Which is great since the next spell is Chain Lightning.\u0026nbsp; The critical strike will also trigger the Elemental Oath talent causing you to gain 5% for crit and 10% more spell damage.\u003Cbr \/\u003E\u003Cbr \/\u003EOk so you open with FS followed by LvB the next spell should be Chain Lightning due to it scaling with Shamanism now and the reduced mana cost from Elemental Focus.\u0026nbsp; This should be followed by as many Lightning Bolts as you can fit in before LvB comes off cooldown.\u003Cb\u003E(Tip: Do not clip your LvB cooldown by adding in an extra Lightning Bolt)\u003C\/b\u003E\u0026nbsp; Rinse and repeat as this is your rotation playing an Elemental Shaman.\u0026nbsp; Remember to refresh Flame Shock when needed.\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/4.bp.blogspot.com\/_Xs4Kp8f_JAk\/SvmIUxf9nUI\/AAAAAAAAANk\/N5WmwARWg0o\/s1600-h\/Patchwerk.jpg\" imageanchor=\"1\" style=\"clear: left; float: left; margin-bottom: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"http:\/\/4.bp.blogspot.com\/_Xs4Kp8f_JAk\/SvmIUxf9nUI\/AAAAAAAAANk\/N5WmwARWg0o\/s200\/Patchwerk.jpg\" \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\u003C\/div\u003ENow we know how we should pew pew but what about our cooldown abilities.\u0026nbsp; Heroism\/Bloodlust, Elemental Mastery, and trinkets.\u0026nbsp; To keep it simple wait for your Raid Leader to call out for Heroism or Bloodlust.\u0026nbsp; You don't want to get the raid the sated debuff at the wrong time.\u0026nbsp; One of the most important things to know when raiding is when to use Elemental Mastery.\u0026nbsp; This is kinda of a trick question since there are really to different way to use this talent depending on the type of encounter you are facing.\u0026nbsp; If it is a straight stand there and blow up the boss like say Patchwerk in Naxx you should open with EM and pop it everytime it comes off cooldown.\u0026nbsp; But since pretty much every fight in Ulduar and Trial of the Grand Crusader requires a ton of movement it is best to save it to fire off a LvB while moving from place to place before starting your rotation again.\u0026nbsp; Trinkets that are usable should be used during burn phases of boss fights to get the maximum effect.\u003Cbr \/\u003E\u003Cbr \/\u003EOne mistake a lot of new raiders make is on movement fights.\u0026nbsp; Nothing hurts you raid more that not moving when you are supposed to.\u0026nbsp; Never ever try to land one more spell before moving.\u0026nbsp; If you are trying to finish that last Lightning Bolt cast right as a black or white orb is about to crash into you during Twin Val'kyrs you will only make it harder on your raid since you are taking away the healers focus to keep you alive.\u003Cb\u003E(Tip: Smart dps is always better than dead dps)\u003C\/b\u003E\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Ca href=\"http:\/\/2.bp.blogspot.com\/_Xs4Kp8f_JAk\/SvmIsQHhpKI\/AAAAAAAAANs\/0g5CIUUGM28\/s1600-h\/fire+elemental.jpg\" imageanchor=\"1\" style=\"clear: right; float: right; margin-bottom: 1em; margin-left: 1em;\"\u003E\u003Cimg border=\"0\" src=\"http:\/\/2.bp.blogspot.com\/_Xs4Kp8f_JAk\/SvmIsQHhpKI\/AAAAAAAAANs\/0g5CIUUGM28\/s200\/fire+elemental.jpg\" \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\u003C\/div\u003EYou have this awesome Fire Elemental at your disposal as well, but when should you use him when raiding.\u0026nbsp; Simple wait until your raid is in a burn phase and then pop your Fire Elemental Totem to push out as much dps as possible to get through the dps check encounters.\u003Cbr \/\u003E\u003Cbr \/\u003EAnother thing to remember when you start raiding is many boss encounters require you to focus on adds that join fights periodically.\u0026nbsp; It is a good idea to take advantage of your Focus Frame.\u0026nbsp; Set the boss as your focus frame at the beginning of the encounter so you can easily switch back to the boss when your raid takes down the adds.\u003Cbr \/\u003E\u003Cbr \/\u003EA few last tips, come to raids prepared.\u0026nbsp; Show up early with your flasks, potions, and food.\u0026nbsp; Check out some of the awesome blogs and websites available to read up and watch videos on boss encounters so you know what is coming in the next phase.\u0026nbsp; One last thing \u003Cb\u003EStay out of the fire.\u003C\/b\u003E\u003Cbr \/\u003E\u003Cb\u003E \u003C\/b\u003E\u003Cbr \/\u003E\u003Cb\u003E \u003C\/b\u003E"},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/6786440519138467456\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/11\/raiding-as-elemental-shaman-101.html#comment-form","title":"12 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/6786440519138467456"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/6786440519138467456"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/11\/raiding-as-elemental-shaman-101.html","title":"Raiding as an Elemental Shaman 101"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/SvmHnwvKbEI\/AAAAAAAAANc\/vQprH4FguF4\/s72-c\/shaman+emblem.jpg","height":"72","width":"72"},"thr$total":{"$t":"12"}},{"id":{"$t":"tag:blogger.com,1999:blog-1603912446610949278.post-8154927412720993420"},"published":{"$t":"2009-11-09T19:43:00.001-05:00"},"updated":{"$t":"2009-11-09T19:46:19.075-05:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Patch 3.3"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Tier 10"}],"title":{"type":"text","$t":"Shaman Tier 10 Images"},"content":{"type":"html","$t":"\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cbr \/\u003E\u003C\/div\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: center;\"\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/2.bp.blogspot.com\/_Xs4Kp8f_JAk\/Svi3rc1C7fI\/AAAAAAAAAM0\/pmfW4KTkRAo\/s1600-h\/shaman+tier+10+shoulders.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"http:\/\/2.bp.blogspot.com\/_Xs4Kp8f_JAk\/Svi3rc1C7fI\/AAAAAAAAAM0\/pmfW4KTkRAo\/s320\/shaman+tier+10+shoulders.jpg\" \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\u003C\/div\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: left;\"\u003E\u003Cb\u003EAll I can say is WoW.\u0026nbsp; This set has been worth the wait\u003C\/b\u003E. \u0026nbsp; I know a lot of the community has been dying to see what the Tier 10 Armor Set will look like and Blizzard did not disappoint.\u0026nbsp; The Stag theme is a welcome change from the Lava sets we have seen through out Wrath.\u0026nbsp; This set should be epic looking when placed on an Orc or Tauren since those races have exaggerated shoulder pieces.\u003Cbr \/\u003E\u003C\/div\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: left;\"\u003E\u003Cbr \/\u003E\u003C\/div\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: left;\"\u003EFrom the looks of the set the shoulders seem to have ghost stags that come out of them similar to a past warlock set that periodically sprouted wings.\u0026nbsp; If this is really the case Shamans will have the best Tier 10 set bar none.\u0026nbsp; We will start seeing more shaman alts finished just to get their hands on this awesome set.\u0026nbsp; I hope that the blue glow seen all around the set is very pronounced and really shines.\u003Cbr \/\u003E\u003C\/div\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: left;\"\u003E\u003Cbr \/\u003E\u003Ca href=\"http:\/\/3.bp.blogspot.com\/_Xs4Kp8f_JAk\/Svi3wq-SI_I\/AAAAAAAAAM8\/bpwuMCMs9gU\/s1600-h\/shaman+Tier+10+full+pics.jpg\" imageanchor=\"1\" style=\"margin-left: 1em; margin-right: 1em;\"\u003E\u003Cimg border=\"0\" src=\"http:\/\/3.bp.blogspot.com\/_Xs4Kp8f_JAk\/Svi3wq-SI_I\/AAAAAAAAAM8\/bpwuMCMs9gU\/s400\/shaman+Tier+10+full+pics.jpg\" \/\u003E\u003C\/a\u003E\u003Cbr \/\u003E\u003C\/div\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: left;\"\u003E\u003Cbr \/\u003E\u003C\/div\u003E\u003Cdiv class=\"separator\" style=\"clear: both; text-align: left;\"\u003E\u003Cbr \/\u003E\u003C\/div\u003E\u003Cbr \/\u003E\u003Cbr \/\u003ETier 10 Frost Witch Regalia\u003Cbr \/\u003E\u003Cbr \/\u003E\u003Cdiv\u003ETier 10 Two Piece Bonus - Your Lightning Bolt and Chain Lightning spells reduce the remaining cooldown on your Elemental Mastery talent by 2 sec. \u003Cbr \/\u003E\u003Cbr \/\u003E\u003C\/div\u003E\u003Cbr \/\u003ETier 10 Four Piece Bonus - The cooldown on your Lava Burst ability is reduced by 1.5 sec."},"link":[{"rel":"replies","type":"application/atom+xml","href":"http:\/\/shamantavern.blogspot.com\/feeds\/8154927412720993420\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/11\/shaman-tier-10-images.html#comment-form","title":"3 Comments"},{"rel":"edit","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/8154927412720993420"},{"rel":"self","type":"application/atom+xml","href":"http:\/\/www.blogger.com\/feeds\/1603912446610949278\/posts\/default\/8154927412720993420"},{"rel":"alternate","type":"text/html","href":"http:\/\/shamantavern.blogspot.com\/2009\/11\/shaman-tier-10-images.html","title":"Shaman Tier 10 Images"}],"author":[{"name":{"$t":"Hakawa"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/04483812565261019355"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"32","height":"32","src":"http:\/\/1.bp.blogspot.com\/_Xs4Kp8f_JAk\/Smzi6UuR8vI\/AAAAAAAAAEM\/ka5HSONTpYg\/S220\/hakawa+pic.jpg"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/2.bp.blogspot.com\/_Xs4Kp8f_JAk\/Svi3rc1C7fI\/AAAAAAAAAM0\/pmfW4KTkRAo\/s72-c\/shaman+tier+10+shoulders.jpg","height":"72","width":"72"},"thr$total":{"$t":"3"}}]}});